Code Tutorials
The
How To's of Source Code Modification
Again,
as mentioned before:
Please, no
requests for custom resources
for your project.
We give
you the tools, but the talent must
be all yours.
Quote by Ripper:
"May the Source be with You"

By Now you should have set up the compiler, unpacked the source, and have compiled the software
at least once to make sure that your setup is complete without errors. Now we will begin
with the basic to the advanced code changes that others have already created for you to use.
We hope that you will find these helpful and informative. But REMEMBER this:
Please
give full credit in your release to the tutorials that you used, and the author that created
them! There is nothing worse than seeing the hard work of others being credited to yourself.
If you modify someone's routine, it's still theirs - with your mod and should be listed as
such in your credits!
Basic
Tutorials |
Intermediate
Tutorials |
Advanced
Tutorials |
The Files
& What they do The Colour Chart of Wolf3d Changing the Floor Colours Changing
the Ceiling Colours Removing Red Flash in God Mode Changing the Health Levels Changing
the Ammo Levels Changing the Treasure Point Changing the HighScore Names Changing
the Episode Names Changing the Skill Level Names Changing Enemy Hitpoints Adding New
Sprites Making Enemies Drop Things |
Fixing
the Sprite Limitation Adding a Frames/Second Counter Adding Additional Weapons Adding
Armour Adding New Guards
|
Ceiling/Floor
Textures Outside Atmosphere - Night Sky Rain & Snow Directional Sprites Shading
the View
|
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