Borland C++ Compiler - Version 3.1 Download & Setup Instructions
So,
you've decided that you want to edit and create your own Wolfenstein
3d/Spear of Destiny Modification.
Well, the first thing that you need to start editing and modifying
the source to Wolfenstein
3d is the compiler. While others have reported
success using other versions of
BC, the one that is most stable is Version 3.1 as it does not
require the object files (see
below).
So
lets begin. First download the compiler (this is a
windows installer version of BC3.1).
Click
here to Download
Now
unpack the file and run the program. This will install
the compiler to your system.
Once the installer is finished, it may or may not make the
proper changes to your "AUTOEXEC.BAT"
file. If it did not, then you must open your "aUTOEXEC.BAT.bat"
file and make sure
there is a line saying something like:
Path
= C:\;C:\Windows;C:\Borlandc;C:\BorlandC\Bin
While
your path statement may vary, the important part of the path
is the "C:\BorlandC;C:\BorlandC\Bin".
Depending on what version of Dos, and Windows you are using,
will determine what your autoexec
file contains. If there is no Path statement in your
aUTOEXEC.BAT.bat, make sure to add one
as shown above. For Windows 95,98 and ME users, the path
line should read as:
Path
= C:\;C:\Windows;C:\Windows\Command;C:\BorlandC;C:\BorlandC\Bin
For
XP users, You will have to edit your "Dos Command Properties"
to include the "C:\BorlandC;C:\BorlandC\Bin" as part of
the path.
With that done restart your system, and when
you drop to DOS, you should now be able to use the Borland
C++ compiler in any directory that
you create. Next, download the Wolfenstein Source and
install that - Click
here to get the source files you will need. Enjoy,
and start editing.
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