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Replies |
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Last Post |
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Global Announcement:
The DieHard Wolfers Trademark
Author: BrotherTank
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0 |
23864 |
Fri Mar 11, 2016 10:13 pm BrotherTank  |
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Announcement:
Wolf4SDL released
Author: Ripper [ Goto page: 1 ... 16, 17, 18 ]
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522 |
245352 |
Mon May 22, 2017 2:04 pm Tricob  |
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Announcement:
Wolf3d & Spear of Destiny Shareware SDL Downloads
Author: BrotherTank
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10 |
17672 |
Tue Aug 24, 2010 10:18 am dcbasic  |
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CalcRotate and Atmosphere for high resolutions?
Author: KyleRTCW
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8 |
2539 |
Sat Dec 31, 2016 12:20 pm Tricob  |
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Adding countdown timer to screen in one level
Author: Barry
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8 |
1976 |
Fri Dec 30, 2016 12:24 pm AlumiuN  |
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EOD4SDL Source on GitHub
Author: KyleRTCW
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5 |
1643 |
Wed Dec 28, 2016 1:06 pm KyleRTCW  |
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Is the SDL website down?
Author: Joshua
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2 |
1229 |
Wed Dec 28, 2016 11:39 am Joshua  |
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How do you compile SDL with visual studio community 2015?
Author: Joshua
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0 |
860 |
Wed Dec 28, 2016 10:55 am Joshua  |
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Statics that drain health
Author: Barry
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10 |
2097 |
Tue Dec 27, 2016 5:04 am KyleRTCW  |
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[Tutorial] Animated Walls for SDL
Author: insurrectionman
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28 |
5692 |
Wed Dec 21, 2016 7:10 pm AlumiuN  |
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Going beyond 90 wall textures and 90 static objects?
Author: Barry
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11 |
2069 |
Sun Dec 18, 2016 6:21 pm Tricob  |
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An implementation of power-ups for Wolf3D/Spear mods
Author: linuxwolf
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5 |
1633 |
Thu Nov 10, 2016 1:17 am Ginyu  |
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Melee enemy attacking through walls
Author: Barry
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7 |
1521 |
Mon Nov 07, 2016 1:38 pm Tricob  |
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Boss level idea
Author: Barry
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5 |
1274 |
Fri Nov 04, 2016 8:14 pm totixtreme  |
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Special level ending sequence
Author: Barry [ Goto page: 1, 2 ]
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39 |
7969 |
Wed Oct 26, 2016 4:30 pm Tricob  |
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US_Rdnt
Author: fraggeur
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1 |
801 |
Sat Oct 22, 2016 2:32 pm AlumiuN  |
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Making a phrase 1 and 2 Hitler boss as bosses by themselves
Author: Joshua
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5 |
1396 |
Thu Oct 06, 2016 5:19 pm AlumiuN  |
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[HELP REQUESTED]Krucible bugs
Author: Soldat 555
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2 |
135 |
Sun Oct 02, 2016 9:33 am Tricob  |
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Grey Message Boxes
Author: Werewolf-3D
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12 |
2386 |
Sun Sep 25, 2016 7:52 pm Werewolf-3D  |
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Advanced Shading Bugs
Author: Aryan_Wolf3D
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3 |
1139 |
Wed Sep 21, 2016 11:52 am Aryan_Wolf3D  |
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PC speaker sounds in 4SDL
Author: ronwolf1705
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6 |
1615 |
Wed Sep 14, 2016 9:21 pm Tricob  |
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Do these dual chain guns sounds need fixing in SDL?
Author: Joshua
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6 |
1363 |
Sun Aug 21, 2016 6:02 pm Joshua  |
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How to get Wolf4SDL working in Virtualbox using XP Tutorial
Author: Joshua
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6 |
1585 |
Sat Aug 20, 2016 6:04 am Tricob  |
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How do you get endart screens for level 1 and level 9?
Author: Joshua
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4 |
947 |
Sun Aug 14, 2016 12:26 pm Joshua  |
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How do you get longer episode names in SDL?
Author: Joshua
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2 |
890 |
Wed Aug 10, 2016 7:48 pm Tricob  |
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2 sided directional sprite?
Author: gerolf
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2 |
817 |
Thu Aug 04, 2016 10:57 pm Tricob  |
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Making PacMan ghosts open doors?
Author: Barry
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11 |
2516 |
Thu Aug 04, 2016 5:15 pm Tricob  |
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Modern WASD controls in Wolf4SDL?
Author: Barry
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5 |
1142 |
Wed Aug 03, 2016 10:47 pm Matthew  |
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How to increase the number of episodes and levels
Author: Joshua
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7 |
1111 |
Wed Aug 03, 2016 8:29 pm AlumiuN  |
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Make sound/music volume customizable with sliders?
Author: Military
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1 |
726 |
Wed Jul 20, 2016 2:37 am AlumiuN  |
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Critical issue: SDL enemy direction graphic incorrect?
Author: Barry
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11 |
2057 |
Tue Jul 05, 2016 6:47 am Tricob  |
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[Tutorial] Creating HUD-based Actors
Author: Tricob
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10 |
2639 |
Sun Jul 03, 2016 2:06 pm Tricob  |
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Pressing 'ESC' on difficulty select screen starts new game
Author: Barry
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5 |
1166 |
Sat Jul 02, 2016 1:26 pm Barry  |
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Wolf4SDL fixes and enhancements post-revision 262
Author: Andy_Nonymous
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24 |
6422 |
Mon Jun 27, 2016 6:20 pm AlumiuN  |
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An object spawned from a projectile not stuck in a wall?
Author: Military
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3 |
1039 |
Thu May 26, 2016 5:25 pm Tricob  |
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How to code the Spear of Destiny (EOD version) as a weapon
Author: Joshua
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3 |
932 |
Thu May 26, 2016 4:13 pm AlumiuN  |
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How do you add bosses similar to Hans and Gretal?
Author: Joshua
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2 |
882 |
Mon May 02, 2016 2:35 pm AlumiuN  |
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Underwater waves / Drunk / High B.J
Author: Ginyu
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5 |
1329 |
Mon May 02, 2016 1:29 am Ginyu  |
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A few small changes to bosses
Author: Military
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12 |
2118 |
Wed Mar 02, 2016 4:37 am Military  |
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IMF issues
Author: gerolf
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7 |
1208 |
Mon Feb 29, 2016 6:16 am Adam Biser  |
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Making a sprite do this...
Author: gerolf
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4 |
1176 |
Thu Jan 28, 2016 10:52 pm AlumiuN  |
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Altering how sound works?
Author: gerolf
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5 |
1107 |
Tue Jan 05, 2016 2:45 am AlumiuN  |
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[Idea] Reoccurring enemy?
Author: gerolf
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2 |
896 |
Fri Dec 18, 2015 12:40 pm fraggeur  |
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How to program casino level functions
Author: Joshua
|
6 |
1295 |
Sun Dec 06, 2015 9:31 pm Tricob  |
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Objects width
Author: fraggeur
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2 |
836 |
Sun Dec 06, 2015 3:43 am fraggeur  |
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External ogg music files
Author: fraggeur
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10 |
1699 |
Sat Dec 05, 2015 2:36 pm Tricob  |
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[ Poll ]
Most up-to-date SDL source
Author: Zach
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3 |
868 |
Tue Dec 01, 2015 7:25 pm Tricob  |
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How do you compile Wolf4SDL for Dreamcast?
Author: Soldat 555
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3 |
300 |
Sat Oct 31, 2015 7:00 pm Soldat 555  |
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How to Cross-Compile Wolf4SDL for Win32 Using Linux
Author: linuxwolf
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6 |
1540 |
Wed Oct 14, 2015 3:22 am linuxwolf  |
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How to handle lava tiles?
Author: fraggeur
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2 |
985 |
Sun Sep 13, 2015 7:07 am fraggeur  |
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How to code two chain guns in SDL?
Author: Joshua
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8 |
1233 |
Mon Aug 03, 2015 6:02 pm Tricob  |
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Ending the game when the spear is touched
Author: Joshua
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2 |
701 |
Mon Jul 27, 2015 9:26 pm Joshua  |
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[tutorial] Interactive Wall Patches in Wolf4SDL
Author: Tricob
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5 |
1690 |
Mon Jul 27, 2015 5:24 pm Tricob  |