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What are you doing with Wolfenstein?
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Tricob
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PostPosted: Thu Aug 17, 2017 4:05 pm
   Subject: Re: What are you doing with Wolfenstein?
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Sigma64 wrote:
By the way: it there a way to be rid of the odious watermark at the top of the image?
Did it come from here?
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PostPosted: Thu Aug 17, 2017 11:40 pm
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Tricob wrote:
Sigma64 wrote:
By the way: it there a way to be rid of the odious watermark at the top of the image?
Did it come from here?

Yes, did it come from here? I have no water marks. Never had.
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PostPosted: Thu Aug 17, 2017 11:46 pm
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Taking about useful tools - here is the online tool to make seemless textures (in all 4 directions) of any resolution from any photo/image:
https://www.imgonline.com.ua/eng/make-seamless-texture.php

There are there optimal methods for grass, small stones, but generally the best are options 2 and 3.
Don't forget to set light/dark intensity (for photos of strong light/dark differences) to 20 or 30.

After you make seemless sky with previous tool, you can cut it into 16 parallaxed sky tiles with this tool:
https://www.imgonline.com.ua/eng/cut-photo-into-pieces.php
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PostPosted: Fri Aug 18, 2017 2:45 am
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I downloaded ScalerTest.ZIP from there. I'm not sure if that was the correct download. It came with a ton of screenshots from games. Is this the correct one, or is there some unknown download somewhere else that I missed out on? Either way thanks!
(Also, thanks for the sky tutorial.)

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PostPosted: Fri Aug 18, 2017 3:12 am
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I dislike both methods. 2D pixel sprites with such smoothening filters look bland and ugly to me. It's like the sprite loses its character or shape or volume or visual contrast or all. If then only CRT TV blurring xd
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PostPosted: Fri Aug 18, 2017 4:20 am
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Atina wrote:
I dislike both methods. 2D pixel sprites with such smoothening filters look bland and ugly to me. It's like the sprite loses its character or shape or volume or visual contrast or all. If then only CRT TV blurring xd

Well, some can feel fine with it as is, others can find in it a very useful base for further manual editing that already cuts down some "black work". There are more to art editing than making smooth edges etc. This is a useful tool, and can be part of overall sprite development.

Quote:
Is this the correct one

If it's from that link - it's a correct one. But why you see watermark we do not?
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PostPosted: Fri Aug 18, 2017 4:54 am
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If you see the watermark, just turn off the Show scaler name, it's works
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PostPosted: Sat Aug 19, 2017 8:15 am
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doomjedi wrote:
Taking about useful tools - here is the online tool to make seemless textures (in all 4 directions) of any resolution from any photo/image:
https://www.imgonline.com.ua/eng/make-seamless-texture.php

There are there optimal methods for grass, small stones, but generally the best are options 2 and 3.
Don't forget to set light/dark intensity (for photos of strong light/dark differences) to 20 or 30.

After you make seemless sky with previous tool, you can cut it into 16 parallaxed sky tiles with this tool:
https://www.imgonline.com.ua/eng/cut-photo-into-pieces.php


Wow, the tiling tool looks pretty awesome! Thanks for sharing. I'm good at manually making images tile, but this takes it to the next level. Some of the other tools look pretty useful too.
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PostPosted: Sat Aug 19, 2017 11:29 am
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And again, you're welcome Smile
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PostPosted: Mon Aug 21, 2017 12:21 pm
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I think I found a really good menu background graphic for my mildly creepy SoD mod. You can't see if there's something crawling towards you when the menu options are in the way!
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PostPosted: Mon Aug 21, 2017 12:53 pm
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Nice idea, you're putting thought into details, that's great.
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PostPosted: Mon Aug 21, 2017 3:49 pm
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doomjedi wrote:
Nice idea, you're putting thought into details, that's great.


Agreed, love the idea behind it!
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PostPosted: Mon Aug 21, 2017 6:01 pm
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That menu is scary!
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PostPosted: Mon Aug 21, 2017 8:40 pm
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ronwolf1705 wrote:
Agreed, love the idea behind it!


"Behind it"

Nice pun Ron! Was that intentional? Smile

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PostPosted: Tue Aug 22, 2017 5:44 am
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ThunderEnema wrote:
ronwolf1705 wrote:
Agreed, love the idea behind it!


"Behind it"

Nice pun Ron! Was that intentional? Smile


Haha! While I'm known for my bad puns, this one was completely unintentional. Laughing
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PostPosted: Tue Aug 22, 2017 10:23 pm
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No spoilers, don't tell us what is behind it Smile Idea or not Smile
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PostPosted: Sun Sep 10, 2017 7:43 pm
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Project Totengraeber with vanilla style graphics and sounds.

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PostPosted: Mon Oct 16, 2017 2:00 pm
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Decided to maybe post some of my work to motivate myself to speed up some projects...

Here is a little spider D:

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PostPosted: Tue Oct 17, 2017 2:19 am
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Thank you Atina, again. Haha Very Happy
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PostPosted: Tue Oct 17, 2017 9:58 am
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Little, yes Smile

Good work Smile
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