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doomjedi
DieHard Wolfer


Joined: 21 Jul 2006
Last Visit: 8:38 ago.
Topics: 122
Posts: 3053
Location: Israel

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Posted: Thu Feb 02, 2017 11:18 pm
Subject: Re: The Golden Parrot [Released!]
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Much anticipating this one  |
_________________ https://boa.realm667.com/
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fraggeur
DieHard SS


Joined: 31 Dec 2012
Last Visit: 07 Dec 2019
Topics: 14
Posts: 334

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fraggeur
DieHard SS


Joined: 31 Dec 2012
Last Visit: 07 Dec 2019
Topics: 14
Posts: 334

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Posted: Sat Feb 10, 2018 2:39 pm
Subject: Re: The Golden Parrot [Released!]
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Wow, has been a year without posts here!
I am currently mapping the 15th level out of 20 probably.
All enemies are done, I miss some sounds effects here and there, and some minor menu graphics.
To all seawolfs here: be aware that the end is close now. Soon you will need to get in the ship and sail for adventure! |
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doomjedi
DieHard Wolfer


Joined: 21 Jul 2006
Last Visit: 8:38 ago.
Topics: 122
Posts: 3053
Location: Israel

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Posted: Sat Feb 10, 2018 10:47 pm
Subject: Re: The Golden Parrot [Released!]
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That's great, I'm pleased to see what mods are developed here currently, very promising. |
_________________ https://boa.realm667.com/
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Tris
Bring 'em On

Joined: 02 May 2017
Last Visit: 07 Dec 2019
Topics: 7
Posts: 102
Location: Rotterdam

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Posted: Sat Feb 10, 2018 11:40 pm
Subject: Re: The Golden Parrot [Released!]
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I really look forward to playing this unique mod. I love the originality for a Wolf mod, very cool. Keep it up! |
_________________ Mein leben? DEIN LEBEN!
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ronwolf1705
Moderator

Joined: 31 Jul 2006
Last Visit: 13 Nov 2019
Topics: 76
Posts: 3861

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Posted: Sun Feb 11, 2018 4:07 am
Subject: Re: The Golden Parrot [Released!]
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Good to hear from you again! Great to see that progress has been made  |
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Sigma64
DieHard Guard

Joined: 14 Jun 2017
Last Visit: 02 Dec 2019
Topics: 10
Posts: 259
Location: Castle Wolfenstein

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Posted: Sun Feb 11, 2018 4:58 am
Subject: Re: The Golden Parrot [Released!]
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This is quite a promising mod; I'm glad to hear development is being continued! |
_________________ -The Ever Psyched Sigma64
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Atina
Bring 'em On


Joined: 13 Apr 2015
Last Visit: 25 Nov 2019
Topics: 9
Posts: 149

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Posted: Sun Feb 11, 2018 12:52 pm
Subject: Re: The Golden Parrot [Released!]
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Oh i just saw the Teleparrot/Telepart/Telepat. Quite interesting feature and nice to see something more fresh. Is it bug proof? I would imagine the player could get stuck in a lot of things.
Mod looks very intriguing, especially since it's not another WW2 setting. For sure gonna give it a try ^^ |
_________________ "Nexion and Atina are one in the same. Set apart by time and space, but they'll be one again" - WolferCooker (11/10/2010)
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Tricob
Moderator

Joined: 14 Mar 2005
Last Visit: 3:22 ago.
Topics: 167
Posts: 8476
Location: Neo-traditions, Inc.

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fraggeur
DieHard SS


Joined: 31 Dec 2012
Last Visit: 07 Dec 2019
Topics: 14
Posts: 334

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Posted: Fri Feb 16, 2018 1:39 pm
Subject: Re: The Golden Parrot [Released!]
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Haha, I was also a bit afraid of this Atina and Tricob, but I think it works well for the player, ... the parrot however is able to go across the walls on its way back... I couldn't affort to have it lost in a maze and the player keeping running the other way.
There is also a telefrag feature if you want to teleport yourself inside an enemy (please don't do this with explodable barrels), but even without that, I think at the end I was able to avoid entering inside the enemy distance if not desired. I will look later at the code because I don't remember how I managed this. I just know it was not so complicated. |
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Tricob
Moderator

Joined: 14 Mar 2005
Last Visit: 3:22 ago.
Topics: 167
Posts: 8476
Location: Neo-traditions, Inc.

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Posted: Sat Feb 17, 2018 4:22 am
Subject: Re: The Golden Parrot [Released!]
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You might have provided a solution to the problem by accident. If the maps are designed in a way that no more than one or two enemies make it to the teleporter, then it probably won't give you any problems. |
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fraggeur
DieHard SS


Joined: 31 Dec 2012
Last Visit: 07 Dec 2019
Topics: 14
Posts: 334

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Posted: Thu Feb 22, 2018 11:45 am
Subject: Re: The Golden Parrot [Released!]
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Ah no, no, there is no teleport squares or such.
The player dynamically teleports to the current parrot location (manually triggered with secondary attack button), the enemies can not use any teleporter. |
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fraggeur
DieHard SS


Joined: 31 Dec 2012
Last Visit: 07 Dec 2019
Topics: 14
Posts: 334

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Posted: Thu Aug 09, 2018 12:48 pm
Subject: The Golden Parrot
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Aaaaarrrrr seadudes ya'll find below some pictures to feed the fishes.
I am still working on mapping, doesn't really progress fast to be honest, the map are too big and I am too slow.
Planning to do a gameplay video too before it's released.
I hope you keep faith and to write you again soon. |
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Sigma64
DieHard Guard

Joined: 14 Jun 2017
Last Visit: 02 Dec 2019
Topics: 10
Posts: 259
Location: Castle Wolfenstein

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Posted: Sat Aug 11, 2018 5:03 am
Subject: Re: The Golden Parrot [Released!]
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I must admit, that is one of the more interesting edits of mutants that I've seen.
[/arrr] |
_________________ -The Ever Psyched Sigma64
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ronwolf1705
Moderator

Joined: 31 Jul 2006
Last Visit: 13 Nov 2019
Topics: 76
Posts: 3861

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Posted: Wed Aug 15, 2018 8:36 am
Subject: Re: The Golden Parrot [Released!]
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Looking forward to this one!  |
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Tris
Bring 'em On

Joined: 02 May 2017
Last Visit: 07 Dec 2019
Topics: 7
Posts: 102
Location: Rotterdam

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Posted: Tue Aug 28, 2018 1:27 pm
Subject: Re: The Golden Parrot [Released!]
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Feckin' love this... can't wait to play it haha! |
_________________ Mein leben? DEIN LEBEN!
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fraggeur
DieHard SS


Joined: 31 Dec 2012
Last Visit: 07 Dec 2019
Topics: 14
Posts: 334

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Tricob
Moderator

Joined: 14 Mar 2005
Last Visit: 3:22 ago.
Topics: 167
Posts: 8476
Location: Neo-traditions, Inc.

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Posted: Sun Sep 09, 2018 8:27 pm
Subject: Re: The Golden Parrot [Released!]
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The graphics are extremely impressive. The re-edits of the SS and Officer are incredible.  |
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doomjedi
DieHard Wolfer


Joined: 21 Jul 2006
Last Visit: 8:38 ago.
Topics: 122
Posts: 3053
Location: Israel

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Posted: Wed Sep 12, 2018 1:09 am
Subject: Re: The Golden Parrot [Released!]
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Enemy edits are fantastic (I could improve at least one attack frame though, hand is too long and too skinny), setting is original, shark idea is so creative.
Bush walls could benefit from partial transparency to look less blocky.
Perspective on box scenery could be improved.
I'd also use only wolf3d enemy edits, others look inconsistent.
Also am less a fan of flat tree bottoms, especially as to make them round is half minute job.
Overall this mod has tons of stuff that I love in wolf3D modding - original ideas and settings, non-lazy enemy edits etc. Very good work.
You've got my vote  |
_________________ https://boa.realm667.com/
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fraggeur
DieHard SS


Joined: 31 Dec 2012
Last Visit: 07 Dec 2019
Topics: 14
Posts: 334

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Posted: Mon Sep 17, 2018 9:53 am
Subject: Re: The Golden Parrot [Released!]
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Thanks for your comments!
Haha yes for the hand... I looked with my own arm to draw the sprite but couldn't really make it natural.
I am not at all talented for sprite editing at the first place, but noted for the tree bottoms, let me try to improve this at least  |
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doomjedi
DieHard Wolfer


Joined: 21 Jul 2006
Last Visit: 8:38 ago.
Topics: 122
Posts: 3053
Location: Israel

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Posted: Mon Sep 17, 2018 10:11 am
Subject: Re: The Golden Parrot [Released!]
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If you PM me link to the melee attack sprites I can try fixing it for you, given free time. |
_________________ https://boa.realm667.com/
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Kumano
Bring 'em On


Joined: 13 Dec 2015
Last Visit: 06 Nov 2019
Topics: 1
Posts: 99

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Posted: Sun Sep 23, 2018 2:11 am
Subject: Re: The Golden Parrot [Released!]
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This looks really awsome! I don't have much free time but I know for sure I will play this mode if it's ever finished  |
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fraggeur
DieHard SS


Joined: 31 Dec 2012
Last Visit: 07 Dec 2019
Topics: 14
Posts: 334

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Posted: Wed Jan 02, 2019 6:56 am
Subject: Re: The Golden Parrot [Released!]
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It seems it will be finished quite soon!
Mapping is now completed, I also lately focused on the menu, and inter-level, and end-game adjustments.
Doomjedi kindly fixed me 2 of these weird sprites. The trees, I fixed (or let's say improved) myslef.
I keep on finding and fixing minor stuff and testing the gameplay.
I posted a little update in moddb. You will find there a lot of details about weapons and skills.
https://www.moddb.com/mods/the-golden-parrot/news/status-update-january-2019
More to come soon. |
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ronwolf1705
Moderator

Joined: 31 Jul 2006
Last Visit: 13 Nov 2019
Topics: 76
Posts: 3861

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Posted: Wed Jan 02, 2019 8:25 am
Subject: Re: The Golden Parrot [Released!]
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Good to hear this is so close to being finished!  |
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Tris
Bring 'em On

Joined: 02 May 2017
Last Visit: 07 Dec 2019
Topics: 7
Posts: 102
Location: Rotterdam

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Posted: Wed Jan 02, 2019 8:59 am
Subject: Re: The Golden Parrot [Released!]
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I really want to play this one  |
_________________ Mein leben? DEIN LEBEN!
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Thomas
Mapping Master

Joined: 23 Nov 2004
Last Visit: 5:08 ago.
Topics: 165
Posts: 5204

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Posted: Wed Jan 02, 2019 10:42 am
Subject: Re: The Golden Parrot [Released!]
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Looks like a lot of fun! Nice touch with the shark sprite. |
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Atina
Bring 'em On


Joined: 13 Apr 2015
Last Visit: 25 Nov 2019
Topics: 9
Posts: 149

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Posted: Fri Jan 04, 2019 2:59 am
Subject: Re: The Golden Parrot [Released!]
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That's some good news to start this year with It's one of the mods I actually look forward to play ^^ |
_________________ "Nexion and Atina are one in the same. Set apart by time and space, but they'll be one again" - WolferCooker (11/10/2010)
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Sigma64
DieHard Guard

Joined: 14 Jun 2017
Last Visit: 02 Dec 2019
Topics: 10
Posts: 259
Location: Castle Wolfenstein

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Posted: Sat Jan 12, 2019 4:49 am
Subject: Re: The Golden Parrot [Released!]
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Really anticipating this one! |
_________________ -The Ever Psyched Sigma64
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fraggeur
DieHard SS


Joined: 31 Dec 2012
Last Visit: 07 Dec 2019
Topics: 14
Posts: 334

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Posted: Tue Mar 19, 2019 3:07 pm
Subject: Re: The Golden Parrot [Released!]
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Should be released this month  |
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ronwolf1705
Moderator

Joined: 31 Jul 2006
Last Visit: 13 Nov 2019
Topics: 76
Posts: 3861

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Posted: Wed Mar 20, 2019 12:25 am
Subject: Re: The Golden Parrot [Released!]
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Awesome!  |
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