DieHard Wolfers Forum Index DieHard Wolfers
A Wolfenstein 3d Fan Community


  Hosted by: MCS & Areyep.com - Designed by: BrotherTank

Original Yahoo Forum - Die Hard Archives

AReyeP HomepageAreyep Homepage DieHard Wolfenstein BunkerDieHard Wolfenstein Bunker Log inLog in RegisterRegister Banlist FAQFAQ Search ForumsSearch

  Username:    Password:      Remember me       

[release] SoD Extreme II - Eisenfaust edition
Page 2 of 4 Goto page Previous  1, 2, 3, 4  Next
DieHard Wolfers Forum Index -> Addons/Mods/TC's View Previous TopicRefresh this PageAdd Topic to your Browser FavoritesSearch ForumsPrint this TopicE-mail TopicGoto Page BottomView Next Topic
Post new topicReply to topic
Author Message
Tricob
Moderator
<B>Moderator</B>


Joined: 14 Mar 2005
Last Visit: 4:41 ago.

Topics: 165
Posts: 8277
Location: Neo-traditions, Inc.
usa.gif

PostPosted: Mon Jan 22, 2018 8:29 pm
   Subject: Re: [release] SoD Extreme II - Eisenfaust edition
   [ IP : Logged ]
Reply with quote
Goto Top of PostsGoto Next PostGoto Bottom of Posts

Just tried this mod out. Although I've only made it to Level Two so far, I can say that the features are - for the most part - presented to the player very well. It's done in a way that the player finds interesting, but it takes care not to overwhelm him. I love how you can't find all the secrets the "traditional" way, but have to take things a little bit further to unveil everything.

My only gripe is introducing the destructible barrel in the vine area; you don't even get a clear view of the object before you destroy it by accident. But it's probably been said before. Smile
Chris
DieHard Wolfer
DieHard Wolfer


Joined: 11 Mar 2003
Last Visit: 02 Dec 2018

Topics: 55
Posts: 2152
Location: Canada
blank.gif

PostPosted: Thu Jan 25, 2018 5:37 am
   Subject: Re: [release] SoD Extreme II - Eisenfaust edition
   [ IP : Logged ]
Reply with quote
Goto Top of PostsGoto Previous PostGoto Next PostGoto Bottom of Posts

Thomas wrote:
Level 9 was a masterpiece. The player's starting point does not become one isolated place that is just left behind, it is placed in such a manner that you keep coming back to it. Just a huge palette of walls, textures and guards waiting to track you down. Feels so wide and open yet so crammed and tense in places. Wilhelm's boss level was very clever; again a large, open feel that sees all boss level cliches flushed down the toilet.

I agree. Technicolor was a very interesting design (if that's the still the map in Level 9 for this version). Very Happy
doomjedi
DieHard Wolfer
DieHard Wolfer


Joined: 21 Jul 2006
Last Visit: 14:37 ago.

Topics: 113
Posts: 2923
Location: Israel
israel.gif

PostPosted: Sun Jan 28, 2018 10:32 pm
   Subject: Re: [release] SoD Extreme II - Eisenfaust edition
   [ IP : Logged ]
Reply with quote
Goto Top of PostsGoto Previous PostGoto Next PostGoto Bottom of Posts

Somebody on moddb team took notice, wow (moddb banners)

Cyanosis
DieHard Officer
DieHard Officer


Joined: 07 Aug 2014
Last Visit: 15 Apr 2018

Topics: 34
Posts: 512
Location: Newport, Oregon
usa.gif

PostPosted: Fri Feb 02, 2018 6:25 pm
   Subject: Re: [release] SoD Extreme II - Eisenfaust edition
   [ IP : Logged ]
Reply with quote
Goto Top of PostsGoto Previous PostGoto Next PostGoto Bottom of Posts

I was impressed to see that made the header, very good stuff!
doomjedi
DieHard Wolfer
DieHard Wolfer


Joined: 21 Jul 2006
Last Visit: 14:37 ago.

Topics: 113
Posts: 2923
Location: Israel
israel.gif

PostPosted: Sat Feb 03, 2018 1:24 am
   Subject: Re: [release] SoD Extreme II - Eisenfaust edition
   [ IP : Logged ]
Reply with quote
Goto Top of PostsGoto Previous PostGoto Next PostGoto Bottom of Posts

Thank you, I was surprised as well, it's a big honor, for Wolf3D mod - maybe a unique one, non of our previous sets made it to moddb head page like that.
fraggeur
DieHard Guard
DieHard Guard


Joined: 31 Dec 2012
Last Visit: 18 Nov 2018

Topics: 11
Posts: 273

blank.gif

PostPosted: Thu Feb 22, 2018 11:41 am
   Subject: Re: [release] SoD Extreme II - Eisenfaust edition
   [ IP : Logged ]
Reply with quote
Goto Top of PostsGoto Previous PostGoto Next PostGoto Bottom of Posts

I am playing and enjoying this mod, I am at level 7 right now.... looking forward for my next game session Smile
linuxwolf
I am Death Incarnate
I am Death Incarnate


Joined: 16 Oct 2012
Last Visit: 07 Dec 2018

Topics: 7
Posts: 176


PostPosted: Sat Feb 24, 2018 2:04 am
   Subject: [release] SoD Extreme II - Eisenfaust edition
   [ IP : Logged ]
Reply with quote
Goto Top of PostsGoto Previous PostGoto Next PostGoto Bottom of Posts

Thank you very much fraggeur. Have fun! Very Happy
MrWolfForever
DieHard Wolfer
DieHard Wolfer


Joined: 06 Jun 2011
Last Visit: 13 Oct 2018

Topics: 167
Posts: 1170
Location: Northeast Ohio, USA
usa.gif

PostPosted: Sat Apr 21, 2018 7:11 pm
   Subject: Re: [release] SoD Extreme II - Eisenfaust edition
   [ IP : Logged ]
Reply with quote
Goto Top of PostsGoto Previous PostGoto Next PostGoto Bottom of Posts

I recorded Level 1 of this, good introductory level without being too short. Commentary appreciated; the more I get, the greater my motivation to continue on! Smile

https://www.youtube.com/watch?v=-N24nAHO4ns

_________________
My YouTube channel - Various Wolf3D and Doom videos; comments highly appreciated and welcomed!: https://www.youtube.com/user/kakhome1
ronwolf1705
Moderator
<B>Moderator</B>


Joined: 31 Jul 2006
Last Visit: 9:47 ago.

Topics: 73
Posts: 3774

blank.gif

PostPosted: Tue Apr 24, 2018 4:47 am
   Subject: Re: [release] SoD Extreme II - Eisenfaust edition
   [ IP : Logged ]
Reply with quote
Goto Top of PostsGoto Previous PostGoto Next PostGoto Bottom of Posts

Well played! Smile
MrWolfForever
DieHard Wolfer
DieHard Wolfer


Joined: 06 Jun 2011
Last Visit: 13 Oct 2018

Topics: 167
Posts: 1170
Location: Northeast Ohio, USA
usa.gif

PostPosted: Tue Apr 24, 2018 5:58 am
   Subject: Re: [release] SoD Extreme II - Eisenfaust edition
   [ IP : Logged ]
Reply with quote
Goto Top of PostsGoto Previous PostGoto Next PostGoto Bottom of Posts

Thanks! I should have your first level up tomorrow (Wedneaday).

_________________
My YouTube channel - Various Wolf3D and Doom videos; comments highly appreciated and welcomed!: https://www.youtube.com/user/kakhome1
doomjedi
DieHard Wolfer
DieHard Wolfer


Joined: 21 Jul 2006
Last Visit: 14:37 ago.

Topics: 113
Posts: 2923
Location: Israel
israel.gif

PostPosted: Tue Apr 24, 2018 7:06 am
   Subject: Re: [release] SoD Extreme II - Eisenfaust edition
   [ IP : Logged ]
Reply with quote
Goto Top of PostsGoto Previous PostGoto Next PostGoto Bottom of Posts

Cool, thanks, will watch the video Smile

You can expect this is not our last release of "eisenfaust editions" Smile
So keep tuned Smile
MrWolfForever
DieHard Wolfer
DieHard Wolfer


Joined: 06 Jun 2011
Last Visit: 13 Oct 2018

Topics: 167
Posts: 1170
Location: Northeast Ohio, USA
usa.gif

PostPosted: Tue Apr 24, 2018 7:43 am
   Subject: Re: [release] SoD Extreme II - Eisenfaust edition
   [ IP : Logged ]
Reply with quote
Goto Top of PostsGoto Previous PostGoto Next PostGoto Bottom of Posts

I hope It's not last! Maybe even port SODXT 1 to such?

_________________
My YouTube channel - Various Wolf3D and Doom videos; comments highly appreciated and welcomed!: https://www.youtube.com/user/kakhome1
doomjedi
DieHard Wolfer
DieHard Wolfer


Joined: 21 Jul 2006
Last Visit: 14:37 ago.

Topics: 113
Posts: 2923
Location: Israel
israel.gif

PostPosted: Tue Apr 24, 2018 11:05 am
   Subject: Re: [release] SoD Extreme II - Eisenfaust edition
   [ IP : Logged ]
Reply with quote
Goto Top of PostsGoto Previous PostGoto Next PostGoto Bottom of Posts

MrWolfForever wrote:
I hope It's not last! Maybe even port SODXT 1 to such?

No comments
Wink
MrWolfForever
DieHard Wolfer
DieHard Wolfer


Joined: 06 Jun 2011
Last Visit: 13 Oct 2018

Topics: 167
Posts: 1170
Location: Northeast Ohio, USA
usa.gif

PostPosted: Wed Apr 25, 2018 9:12 am
   Subject: Re: [release] SoD Extreme II - Eisenfaust edition
   [ IP : Logged ]
Reply with quote
Goto Top of PostsGoto Previous PostGoto Next PostGoto Bottom of Posts

Level 3 https://www.youtube.com/watch?v=iCKl0yGWYFA

_________________
My YouTube channel - Various Wolf3D and Doom videos; comments highly appreciated and welcomed!: https://www.youtube.com/user/kakhome1
ronwolf1705
Moderator
<B>Moderator</B>


Joined: 31 Jul 2006
Last Visit: 9:47 ago.

Topics: 73
Posts: 3774

blank.gif

PostPosted: Wed Apr 25, 2018 10:13 am
   Subject: Re: [release] SoD Extreme II - Eisenfaust edition
   [ IP : Logged ]
Reply with quote
Goto Top of PostsGoto Previous PostGoto Next PostGoto Bottom of Posts

It's a tough one, especially the beginning (with the added mutants on top). You handled it very well!
MrWolfForever
DieHard Wolfer
DieHard Wolfer


Joined: 06 Jun 2011
Last Visit: 13 Oct 2018

Topics: 167
Posts: 1170
Location: Northeast Ohio, USA
usa.gif

PostPosted: Wed Apr 25, 2018 10:28 am
   Subject: Re: [release] SoD Extreme II - Eisenfaust edition
   [ IP : Logged ]
Reply with quote
Goto Top of PostsGoto Previous PostGoto Next PostGoto Bottom of Posts

Thanks! Smile Are you saying Level 3 or Level 4 is tough? Level 4 from practice seemed harder than Level 3.

Also what does 'added mutants' refer to? It was my impression that in the EE, all mutants from the original SODXT2 were either kept as is, replaced with melee mutants, or replaced with mutant in a barrel.

_________________
My YouTube channel - Various Wolf3D and Doom videos; comments highly appreciated and welcomed!: https://www.youtube.com/user/kakhome1
ronwolf1705
Moderator
<B>Moderator</B>


Joined: 31 Jul 2006
Last Visit: 9:47 ago.

Topics: 73
Posts: 3774

blank.gif

PostPosted: Wed Apr 25, 2018 10:58 am
   Subject: Re: [release] SoD Extreme II - Eisenfaust edition
   [ IP : Logged ]
Reply with quote
Goto Top of PostsGoto Previous PostGoto Next PostGoto Bottom of Posts

I was referring to level 3. And I though there were more added, but it's been a while since the original.
MrWolfForever
DieHard Wolfer
DieHard Wolfer


Joined: 06 Jun 2011
Last Visit: 13 Oct 2018

Topics: 167
Posts: 1170
Location: Northeast Ohio, USA
usa.gif

PostPosted: Wed Apr 25, 2018 4:49 pm
   Subject: Re: [release] SoD Extreme II - Eisenfaust edition
   [ IP : Logged ]
Reply with quote
Goto Top of PostsGoto Previous PostGoto Next PostGoto Bottom of Posts

How do you get the new weapons (melee and dual chaingun) shown in the screenshots in the first post? I didn't get either of those on Level 1 or any of the first four levels. Can use spoiler if desired (or send personal message).

_________________
My YouTube channel - Various Wolf3D and Doom videos; comments highly appreciated and welcomed!: https://www.youtube.com/user/kakhome1
doomjedi
DieHard Wolfer
DieHard Wolfer


Joined: 21 Jul 2006
Last Visit: 14:37 ago.

Topics: 113
Posts: 2923
Location: Israel
israel.gif

PostPosted: Thu Apr 26, 2018 7:56 am
   Subject: Re: [release] SoD Extreme II - Eisenfaust edition
   [ IP : Logged ]
Reply with quote
Goto Top of PostsGoto Previous PostGoto Next PostGoto Bottom of Posts

MrWolfForever wrote:
How do you get the new weapons (melee and dual chaingun) shown in the screenshots in the first post? I didn't get either of those on Level 1 or any of the first four levels

Well, it's logical
Quote:
The player can pickup the dual wielded chaingun from Hans after killing him.
MrWolfForever
DieHard Wolfer
DieHard Wolfer


Joined: 06 Jun 2011
Last Visit: 13 Oct 2018

Topics: 167
Posts: 1170
Location: Northeast Ohio, USA
usa.gif

PostPosted: Thu Apr 26, 2018 8:25 am
   Subject: Re: [release] SoD Extreme II - Eisenfaust edition
   [ IP : Logged ]
Reply with quote
Goto Top of PostsGoto Previous PostGoto Next PostGoto Bottom of Posts

The screenshots imply you can get these items on Level 1. There is no Hans I found in Level 1 (or 1-4). And the melee mutant didn't drop any item I could pick up.

_________________
My YouTube channel - Various Wolf3D and Doom videos; comments highly appreciated and welcomed!: https://www.youtube.com/user/kakhome1
doomjedi
DieHard Wolfer
DieHard Wolfer


Joined: 21 Jul 2006
Last Visit: 14:37 ago.

Topics: 113
Posts: 2923
Location: Israel
israel.gif

PostPosted: Thu Apr 26, 2018 1:27 pm
   Subject: Re: [release] SoD Extreme II - Eisenfaust edition
   [ IP : Logged ]
Reply with quote
Goto Top of PostsGoto Previous PostGoto Next PostGoto Bottom of Posts

Well, I do those promotional shots with weapon cheats, to make screens faster (using the first level, same was for SplitWolf screens and others)...
So everything promised is there...just not in level shown.
The same with the cleaver and such. It's about making screens faster, didn't want to mislead.
This mod has alot of things going on, slowly introduced.
MrWolfForever
DieHard Wolfer
DieHard Wolfer


Joined: 06 Jun 2011
Last Visit: 13 Oct 2018

Topics: 167
Posts: 1170
Location: Northeast Ohio, USA
usa.gif

PostPosted: Thu Apr 26, 2018 2:14 pm
   Subject: Re: [release] SoD Extreme II - Eisenfaust edition
   [ IP : Logged ]
Reply with quote
Goto Top of PostsGoto Previous PostGoto Next PostGoto Bottom of Posts

Which is good. Smile Sorry it had just confused me.

_________________
My YouTube channel - Various Wolf3D and Doom videos; comments highly appreciated and welcomed!: https://www.youtube.com/user/kakhome1
Ubermutant
Bring 'em On
Bring 'em On


Joined: 22 Jun 2004
Last Visit: 12 Oct 2018

Topics: 17
Posts: 121
Location: Napier
newzealand.gif

PostPosted: Sat Apr 28, 2018 7:35 pm
   Subject: Re: [release] SoD Extreme II - Eisenfaust edition
   [ IP : Logged ]
Reply with quote
Goto Top of PostsGoto Previous PostGoto Next PostGoto Bottom of Posts

Fooled me too
Until now, I wouldn't've thought that you'd get those weapons much later in the game
I've just started Map09, enjoying it so far

_________________
Still cant wait for more Chokage (Especially Mr. Buff)
Credit to DoomJedi for the Avatar
MrWolfForever
DieHard Wolfer
DieHard Wolfer


Joined: 06 Jun 2011
Last Visit: 13 Oct 2018

Topics: 167
Posts: 1170
Location: Northeast Ohio, USA
usa.gif

PostPosted: Sun Apr 29, 2018 5:20 am
   Subject: Re: [release] SoD Extreme II - Eisenfaust edition
   [ IP : Logged ]
Reply with quote
Goto Top of PostsGoto Previous PostGoto Next PostGoto Bottom of Posts

Time for Level 4!

https://www.youtube.com/watch?v=8pONsR0JnNI

_________________
My YouTube channel - Various Wolf3D and Doom videos; comments highly appreciated and welcomed!: https://www.youtube.com/user/kakhome1
linuxwolf
I am Death Incarnate
I am Death Incarnate


Joined: 16 Oct 2012
Last Visit: 07 Dec 2018

Topics: 7
Posts: 176


PostPosted: Thu May 03, 2018 6:10 am
   Subject: Re: [release] SoD Extreme II - Eisenfaust edition
   [ IP : Logged ]
Reply with quote
Goto Top of PostsGoto Previous PostGoto Next PostGoto Bottom of Posts

You have some nice skills. Excellent ammo management and threat mitigation. This is the kind of play I wanted to see.

I've watched level 3 and 4 videos. Well done dealing with the heavy SS in level 3 and ghosts in level 4.
MrWolfForever
DieHard Wolfer
DieHard Wolfer


Joined: 06 Jun 2011
Last Visit: 13 Oct 2018

Topics: 167
Posts: 1170
Location: Northeast Ohio, USA
usa.gif

PostPosted: Thu May 03, 2018 6:46 am
   Subject: Re: [release] SoD Extreme II - Eisenfaust edition
   [ IP : Logged ]
Reply with quote
Goto Top of PostsGoto Previous PostGoto Next PostGoto Bottom of Posts

Are the heavy SS the StG guys? Or the Chaingunners? Sorry just confused.

Thanks a lot for the commentary/complimentary, I really appreciate it and the more the better. Smile I'll try to keep best strategies going forward as well.

Level 19 (Secret Level 1) is also up now:
https://www.youtube.com/watch?v=2yt2fGTBnbk

_________________
My YouTube channel - Various Wolf3D and Doom videos; comments highly appreciated and welcomed!: https://www.youtube.com/user/kakhome1
linuxwolf
I am Death Incarnate
I am Death Incarnate


Joined: 16 Oct 2012
Last Visit: 07 Dec 2018

Topics: 7
Posts: 176


PostPosted: Fri May 04, 2018 4:53 am
   Subject: Re: [release] SoD Extreme II - Eisenfaust edition
   [ IP : Logged ]
Reply with quote
Goto Top of PostsGoto Previous PostGoto Next PostGoto Bottom of Posts

The heavy SS are the big blue chain-gun carrying dudes.

You're welcome. I'll be watching these videos as you go along.
MrWolfForever
DieHard Wolfer
DieHard Wolfer


Joined: 06 Jun 2011
Last Visit: 13 Oct 2018

Topics: 167
Posts: 1170
Location: Northeast Ohio, USA
usa.gif

PostPosted: Fri May 04, 2018 5:13 am
   Subject: Re: [release] SoD Extreme II - Eisenfaust edition
   [ IP : Logged ]
Reply with quote
Goto Top of PostsGoto Previous PostGoto Next PostGoto Bottom of Posts

Thanks for clarifying. Smile Feedback/commentary always appreciated, in fact it is absolutely THE biggest motivator for me. Level 19 is up & Level 5 should be around Monday.

I so wish there would be an EE for the other SoD Extreme, has some cool looking map designs for sure...but I LOVE having just that bit of extra 'spice' (i.e. some new features/mechanics relative to the original game) in my Wolf3D mods.

_________________
My YouTube channel - Various Wolf3D and Doom videos; comments highly appreciated and welcomed!: https://www.youtube.com/user/kakhome1
linuxwolf
I am Death Incarnate
I am Death Incarnate


Joined: 16 Oct 2012
Last Visit: 07 Dec 2018

Topics: 7
Posts: 176


PostPosted: Fri May 04, 2018 9:12 pm
   Subject: Re: [release] SoD Extreme II - Eisenfaust edition
   [ IP : Logged ]
Reply with quote
Goto Top of PostsGoto Previous PostGoto Next PostGoto Bottom of Posts

I love spicy feature additions too. Very Happy

Im looking forward to the next installment of your video series.
MrWolfForever
DieHard Wolfer
DieHard Wolfer


Joined: 06 Jun 2011
Last Visit: 13 Oct 2018

Topics: 167
Posts: 1170
Location: Northeast Ohio, USA
usa.gif

PostPosted: Sun May 06, 2018 2:08 pm
   Subject: Re: [release] SoD Extreme II - Eisenfaust edition
   [ IP : Logged ]
Reply with quote
Goto Top of PostsGoto Previous PostGoto Bottom of Posts

Level 5:
https://www.youtube.com/watch?v=SC56f9iFn_I

_________________
My YouTube channel - Various Wolf3D and Doom videos; comments highly appreciated and welcomed!: https://www.youtube.com/user/kakhome1
Display posts from previous:   
Post new topicReply to topic Time synchronized with the forum server time
DieHard Wolfers Forum Index -> Addons/Mods/TC's View Previous TopicRefresh this PageAdd Topic to your Browser FavoritesSearch ForumsPrint this TopicE-mail TopicGoto Page TopView Next Topic
Page 2 of 4 Goto page Previous  1, 2, 3, 4  Next
Jump to:  

Related topics
 Topics   Replies   Views   Last Post 
No new posts Discussion of Addons & Mods Standards - You be the judge
Author: BrotherTank
28 12794 Fri Jun 17, 2005 11:48 am
Majik Monkee View latest post
No new posts Do away with the 'score' system?
Author: ChiefRebelAngel
9 3796 Wed Aug 25, 2004 3:24 pm
ChiefRebelAngel View latest post
No new posts New mods
Author: AReyeP
13 5787 Wed Aug 18, 2004 4:54 am
Majik Monkee View latest post
No new posts What kind of add ons would YOU like to see made?
Author: Majik Monkee
41 13084 Sat May 22, 2004 12:28 am
AReyeP View latest post
No new posts Kreml: Last Announcement Before Release
Author: Martin
43 13995 Fri Mar 12, 2004 9:23 pm
Raistlin View latest post
 
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
   You cannot delete your posts in this forum
You cannot vote in polls in this forum


Copyright ©2003-2008 DieHard Wolfers
A Modified subBunker Theme by BrotherTank
Powered by phpBB © 2001, 2005 phpBB Group