DieHard Wolfers Forum Index DieHard Wolfers
A Wolfenstein 3d Fan Community


  Hosted by: MCS & Areyep.com - Designed by: BrotherTank

Original Yahoo Forum - Die Hard Archives

AReyeP HomepageAreyep Homepage DieHard Wolfenstein BunkerDieHard Wolfenstein Bunker Log inLog in RegisterRegister Banlist FAQFAQ Search ForumsSearch

  Username:    Password:      Remember me       

The Golden Parrot [Released!]
Page 2 of 4 Goto page Previous  1, 2, 3, 4  Next
DieHard Wolfers Forum Index -> Addons/Mods/TC's View Previous TopicRefresh this PageAdd Topic to your Browser FavoritesSearch ForumsPrint this TopicE-mail TopicGoto Page BottomView Next Topic
Post new topicReply to topic
Author Message
doomjedi
DieHard Wolfer
DieHard Wolfer


Joined: 21 Jul 2006
Last Visit: 7:17 ago.

Topics: 122
Posts: 3027
Location: Israel
israel.gif

PostPosted: Thu Feb 02, 2017 11:18 pm
   Subject: Re: The Golden Parrot [Released!]
   [ IP : Logged ]
Reply with quote
Goto Top of PostsGoto Next PostGoto Bottom of Posts

Much anticipating this one Smile

_________________
https://boa.realm667.com/
fraggeur
DieHard SS
DieHard SS


Joined: 31 Dec 2012
Last Visit: 13 Jul 2019

Topics: 14
Posts: 332

blank.gif

PostPosted: Thu Feb 09, 2017 11:52 am
   Subject: Re: The Golden Parrot [Released!]
   [ IP : Logged ]
Reply with quote
Goto Top of PostsGoto Previous PostGoto Next PostGoto Bottom of Posts

I added a small video on the moddb page, showing the secondary usage of the parrot: teleportation Smile

http://www.moddb.com/mods/the-golden-parrot/features/teleport-feature-revealed
fraggeur
DieHard SS
DieHard SS


Joined: 31 Dec 2012
Last Visit: 13 Jul 2019

Topics: 14
Posts: 332

blank.gif

PostPosted: Sat Feb 10, 2018 2:39 pm
   Subject: Re: The Golden Parrot [Released!]
   [ IP : Logged ]
Reply with quote
Goto Top of PostsGoto Previous PostGoto Next PostGoto Bottom of Posts

Wow, has been a year without posts here!

I am currently mapping the 15th level out of 20 probably.
All enemies are done, I miss some sounds effects here and there, and some minor menu graphics.



To all seawolfs here: be aware that the end is close now. Soon you will need to get in the ship and sail for adventure!
doomjedi
DieHard Wolfer
DieHard Wolfer


Joined: 21 Jul 2006
Last Visit: 7:17 ago.

Topics: 122
Posts: 3027
Location: Israel
israel.gif

PostPosted: Sat Feb 10, 2018 10:47 pm
   Subject: Re: The Golden Parrot [Released!]
   [ IP : Logged ]
Reply with quote
Goto Top of PostsGoto Previous PostGoto Next PostGoto Bottom of Posts

That's great, I'm pleased to see what mods are developed here currently, very promising.

_________________
https://boa.realm667.com/
Tris
Bring 'em On
Bring 'em On


Joined: 02 May 2017
Last Visit: 14 Jul 2019

Topics: 6
Posts: 94

blank.gif

PostPosted: Sat Feb 10, 2018 11:40 pm
   Subject: Re: The Golden Parrot [Released!]
   [ IP : Logged ]
Reply with quote
Goto Top of PostsGoto Previous PostGoto Next PostGoto Bottom of Posts

I really look forward to playing this unique mod. I love the originality for a Wolf mod, very cool. Keep it up!
ronwolf1705
Moderator
<B>Moderator</B>


Joined: 31 Jul 2006
Last Visit: 16 Jul 2019

Topics: 76
Posts: 3858

blank.gif

PostPosted: Sun Feb 11, 2018 4:07 am
   Subject: Re: The Golden Parrot [Released!]
   [ IP : Logged ]
Reply with quote
Goto Top of PostsGoto Previous PostGoto Next PostGoto Bottom of Posts

Good to hear from you again! Great to see that progress has been made Smile
Sigma64
DieHard Guard
DieHard Guard


Joined: 14 Jun 2017
Last Visit: 6:04 ago.

Topics: 10
Posts: 243
Location: Castle Wolfenstein
canada.gif

PostPosted: Sun Feb 11, 2018 4:58 am
   Subject: Re: The Golden Parrot [Released!]
   [ IP : Logged ]
Reply with quote
Goto Top of PostsGoto Previous PostGoto Next PostGoto Bottom of Posts

This is quite a promising mod; I'm glad to hear development is being continued!

_________________
-The Ever Psyched Sigma64
Atina
Bring 'em On
Bring 'em On


Joined: 13 Apr 2015
Last Visit: 24 Jun 2019

Topics: 9
Posts: 144

blank.gif

PostPosted: Sun Feb 11, 2018 12:52 pm
   Subject: Re: The Golden Parrot [Released!]
   [ IP : Logged ]
Reply with quote
Goto Top of PostsGoto Previous PostGoto Next PostGoto Bottom of Posts

Oh i just saw the Teleparrot/Telepart/Telepat. Quite interesting feature and nice to see something more fresh. Is it bug proof? I would imagine the player could get stuck in a lot of things.
Mod looks very intriguing, especially since it's not another WW2 setting. For sure gonna give it a try ^^

_________________
"Nexion and Atina are one in the same. Set apart by time and space, but they'll be one again" - WolferCooker (11/10/2010)
Tricob
Moderator
<B>Moderator</B>


Joined: 14 Mar 2005
Last Visit: 15 Jul 2019

Topics: 167
Posts: 8406
Location: Neo-traditions, Inc.
usa.gif

PostPosted: Mon Feb 12, 2018 6:36 pm
   Subject: Re: The Golden Parrot [Released!]
   [ IP : Logged ]
Reply with quote
Goto Top of PostsGoto Previous PostGoto Next PostGoto Bottom of Posts

Atina wrote:
Oh i just saw the Teleparrot/Telepart/Telepat. Quite interesting feature and nice to see something more fresh. Is it bug proof? I would imagine the player could get stuck in a lot of things.
I myself avoided such things by preventing the enemies from using the teleporter themselves. WolfDX is hard-coded for the enemies to read the Teleport squares as a guard blocker. In fact, it's one of the few things in the code that actually *does* work right. Smile
fraggeur
DieHard SS
DieHard SS


Joined: 31 Dec 2012
Last Visit: 13 Jul 2019

Topics: 14
Posts: 332

blank.gif

PostPosted: Fri Feb 16, 2018 1:39 pm
   Subject: Re: The Golden Parrot [Released!]
   [ IP : Logged ]
Reply with quote
Goto Top of PostsGoto Previous PostGoto Next PostGoto Bottom of Posts

Haha, I was also a bit afraid of this Atina and Tricob, but I think it works well for the player, ... the parrot however is able to go across the walls on its way back... I couldn't affort to have it lost in a maze and the player keeping running the other way.

There is also a telefrag feature if you want to teleport yourself inside an enemy (please don't do this with explodable barrels), but even without that, I think at the end I was able to avoid entering inside the enemy distance if not desired. I will look later at the code because I don't remember how I managed this. I just know it was not so complicated.
Tricob
Moderator
<B>Moderator</B>


Joined: 14 Mar 2005
Last Visit: 15 Jul 2019

Topics: 167
Posts: 8406
Location: Neo-traditions, Inc.
usa.gif

PostPosted: Sat Feb 17, 2018 4:22 am
   Subject: Re: The Golden Parrot [Released!]
   [ IP : Logged ]
Reply with quote
Goto Top of PostsGoto Previous PostGoto Next PostGoto Bottom of Posts

You might have provided a solution to the problem by accident. If the maps are designed in a way that no more than one or two enemies make it to the teleporter, then it probably won't give you any problems.
fraggeur
DieHard SS
DieHard SS


Joined: 31 Dec 2012
Last Visit: 13 Jul 2019

Topics: 14
Posts: 332

blank.gif

PostPosted: Thu Feb 22, 2018 11:45 am
   Subject: Re: The Golden Parrot [Released!]
   [ IP : Logged ]
Reply with quote
Goto Top of PostsGoto Previous PostGoto Next PostGoto Bottom of Posts

Ah no, no, there is no teleport squares or such.

The player dynamically teleports to the current parrot location (manually triggered with secondary attack button), the enemies can not use any teleporter.
fraggeur
DieHard SS
DieHard SS


Joined: 31 Dec 2012
Last Visit: 13 Jul 2019

Topics: 14
Posts: 332

blank.gif

PostPosted: Thu Aug 09, 2018 12:48 pm
   Subject: The Golden Parrot
   [ IP : Logged ]
Reply with quote
Goto Top of PostsGoto Previous PostGoto Next PostGoto Bottom of Posts

Aaaaarrrrr seadudes ya'll find below some pictures to feed the fishes.
I am still working on mapping, doesn't really progress fast to be honest, the map are too big and I am too slow.
Planning to do a gameplay video too before it's released.







I hope you keep faith and to write you again soon.
Sigma64
DieHard Guard
DieHard Guard


Joined: 14 Jun 2017
Last Visit: 6:04 ago.

Topics: 10
Posts: 243
Location: Castle Wolfenstein
canada.gif

PostPosted: Sat Aug 11, 2018 5:03 am
   Subject: Re: The Golden Parrot [Released!]
   [ IP : Logged ]
Reply with quote
Goto Top of PostsGoto Previous PostGoto Next PostGoto Bottom of Posts

I must admit, that is one of the more interesting edits of mutants that I've seen. Very Happy
[/arrr]

_________________
-The Ever Psyched Sigma64
ronwolf1705
Moderator
<B>Moderator</B>


Joined: 31 Jul 2006
Last Visit: 16 Jul 2019

Topics: 76
Posts: 3858

blank.gif

PostPosted: Wed Aug 15, 2018 8:36 am
   Subject: Re: The Golden Parrot [Released!]
   [ IP : Logged ]
Reply with quote
Goto Top of PostsGoto Previous PostGoto Next PostGoto Bottom of Posts

Looking forward to this one! Smile
Tris
Bring 'em On
Bring 'em On


Joined: 02 May 2017
Last Visit: 14 Jul 2019

Topics: 6
Posts: 94

blank.gif

PostPosted: Tue Aug 28, 2018 1:27 pm
   Subject: Re: The Golden Parrot [Released!]
   [ IP : Logged ]
Reply with quote
Goto Top of PostsGoto Previous PostGoto Next PostGoto Bottom of Posts

Feckin' love this... can't wait to play it haha!
fraggeur
DieHard SS
DieHard SS


Joined: 31 Dec 2012
Last Visit: 13 Jul 2019

Topics: 14
Posts: 332

blank.gif

PostPosted: Sun Sep 09, 2018 11:44 am
   Subject: Re: The Golden Parrot [Released!]
   [ IP : Logged ]
Reply with quote
Goto Top of PostsGoto Previous PostGoto Next PostGoto Bottom of Posts

A gameplay video is available:

https://www.moddb.com/mods/the-golden-parrot/videos/gameplay-video#imagebox

Somehow the sound got shifted from the image.... I might try to re-upload.
Tricob
Moderator
<B>Moderator</B>


Joined: 14 Mar 2005
Last Visit: 15 Jul 2019

Topics: 167
Posts: 8406
Location: Neo-traditions, Inc.
usa.gif

PostPosted: Sun Sep 09, 2018 8:27 pm
   Subject: Re: The Golden Parrot [Released!]
   [ IP : Logged ]
Reply with quote
Goto Top of PostsGoto Previous PostGoto Next PostGoto Bottom of Posts

The graphics are extremely impressive. The re-edits of the SS and Officer are incredible. Too Cool
doomjedi
DieHard Wolfer
DieHard Wolfer


Joined: 21 Jul 2006
Last Visit: 7:17 ago.

Topics: 122
Posts: 3027
Location: Israel
israel.gif

PostPosted: Wed Sep 12, 2018 1:09 am
   Subject: Re: The Golden Parrot [Released!]
   [ IP : Logged ]
Reply with quote
Goto Top of PostsGoto Previous PostGoto Next PostGoto Bottom of Posts

Enemy edits are fantastic (I could improve at least one attack frame though, hand is too long and too skinny), setting is original, shark idea is so creative.

Bush walls could benefit from partial transparency to look less blocky.
Perspective on box scenery could be improved.
I'd also use only wolf3d enemy edits, others look inconsistent.
Also am less a fan of flat tree bottoms, especially as to make them round is half minute job.

Overall this mod has tons of stuff that I love in wolf3D modding - original ideas and settings, non-lazy enemy edits etc. Very good work.
You've got my vote Smile

_________________
https://boa.realm667.com/
fraggeur
DieHard SS
DieHard SS


Joined: 31 Dec 2012
Last Visit: 13 Jul 2019

Topics: 14
Posts: 332

blank.gif

PostPosted: Mon Sep 17, 2018 9:53 am
   Subject: Re: The Golden Parrot [Released!]
   [ IP : Logged ]
Reply with quote
Goto Top of PostsGoto Previous PostGoto Next PostGoto Bottom of Posts

Thanks for your comments!

Haha yes for the hand... I looked with my own arm to draw the sprite but couldn't really make it natural.
I am not at all talented for sprite editing at the first place, but noted for the tree bottoms, let me try to improve this at least Smile
doomjedi
DieHard Wolfer
DieHard Wolfer


Joined: 21 Jul 2006
Last Visit: 7:17 ago.

Topics: 122
Posts: 3027
Location: Israel
israel.gif

PostPosted: Mon Sep 17, 2018 10:11 am
   Subject: Re: The Golden Parrot [Released!]
   [ IP : Logged ]
Reply with quote
Goto Top of PostsGoto Previous PostGoto Next PostGoto Bottom of Posts

If you PM me link to the melee attack sprites I can try fixing it for you, given free time.

_________________
https://boa.realm667.com/
Kumano
Bring 'em On
Bring 'em On


Joined: 13 Dec 2015
Last Visit: 04 Jul 2019

Topics: 1
Posts: 99

czechrepublic.gif

PostPosted: Sun Sep 23, 2018 2:11 am
   Subject: Re: The Golden Parrot [Released!]
   [ IP : Logged ]
Reply with quote
Goto Top of PostsGoto Previous PostGoto Next PostGoto Bottom of Posts

This looks really awsome! I don't have much free time but I know for sure I will play this mode if it's ever finished Very Happy
fraggeur
DieHard SS
DieHard SS


Joined: 31 Dec 2012
Last Visit: 13 Jul 2019

Topics: 14
Posts: 332

blank.gif

PostPosted: Wed Jan 02, 2019 6:56 am
   Subject: Re: The Golden Parrot [Released!]
   [ IP : Logged ]
Reply with quote
Goto Top of PostsGoto Previous PostGoto Next PostGoto Bottom of Posts

It seems it will be finished quite soon!

Mapping is now completed, I also lately focused on the menu, and inter-level, and end-game adjustments.

Doomjedi kindly fixed me 2 of these weird sprites. The trees, I fixed (or let's say improved) myslef.
I keep on finding and fixing minor stuff and testing the gameplay.

I posted a little update in moddb. You will find there a lot of details about weapons and skills.
https://www.moddb.com/mods/the-golden-parrot/news/status-update-january-2019

More to come soon.
ronwolf1705
Moderator
<B>Moderator</B>


Joined: 31 Jul 2006
Last Visit: 16 Jul 2019

Topics: 76
Posts: 3858

blank.gif

PostPosted: Wed Jan 02, 2019 8:25 am
   Subject: Re: The Golden Parrot [Released!]
   [ IP : Logged ]
Reply with quote
Goto Top of PostsGoto Previous PostGoto Next PostGoto Bottom of Posts

Good to hear this is so close to being finished! Smile
Tris
Bring 'em On
Bring 'em On


Joined: 02 May 2017
Last Visit: 14 Jul 2019

Topics: 6
Posts: 94

blank.gif

PostPosted: Wed Jan 02, 2019 8:59 am
   Subject: Re: The Golden Parrot [Released!]
   [ IP : Logged ]
Reply with quote
Goto Top of PostsGoto Previous PostGoto Next PostGoto Bottom of Posts

I really want to play this one Smile
Thomas
Mapping Master
Mapping Master


Joined: 23 Nov 2004
Last Visit: 5:57 ago.

Topics: 163
Posts: 5166

denmark.gif

PostPosted: Wed Jan 02, 2019 10:42 am
   Subject: Re: The Golden Parrot [Released!]
   [ IP : Logged ]
Reply with quote
Goto Top of PostsGoto Previous PostGoto Next PostGoto Bottom of Posts

Looks like a lot of fun! Nice touch with the shark sprite.
Atina
Bring 'em On
Bring 'em On


Joined: 13 Apr 2015
Last Visit: 24 Jun 2019

Topics: 9
Posts: 144

blank.gif

PostPosted: Fri Jan 04, 2019 2:59 am
   Subject: Re: The Golden Parrot [Released!]
   [ IP : Logged ]
Reply with quote
Goto Top of PostsGoto Previous PostGoto Next PostGoto Bottom of Posts

That's some good news to start this year with Very Happy It's one of the mods I actually look forward to play ^^

_________________
"Nexion and Atina are one in the same. Set apart by time and space, but they'll be one again" - WolferCooker (11/10/2010)
Sigma64
DieHard Guard
DieHard Guard


Joined: 14 Jun 2017
Last Visit: 6:04 ago.

Topics: 10
Posts: 243
Location: Castle Wolfenstein
canada.gif

PostPosted: Sat Jan 12, 2019 4:49 am
   Subject: Re: The Golden Parrot [Released!]
   [ IP : Logged ]
Reply with quote
Goto Top of PostsGoto Previous PostGoto Next PostGoto Bottom of Posts

Really anticipating this one!

_________________
-The Ever Psyched Sigma64
fraggeur
DieHard SS
DieHard SS


Joined: 31 Dec 2012
Last Visit: 13 Jul 2019

Topics: 14
Posts: 332

blank.gif

PostPosted: Tue Mar 19, 2019 3:07 pm
   Subject: Re: The Golden Parrot [Released!]
   [ IP : Logged ]
Reply with quote
Goto Top of PostsGoto Previous PostGoto Next PostGoto Bottom of Posts

Should be released this month Smile
ronwolf1705
Moderator
<B>Moderator</B>


Joined: 31 Jul 2006
Last Visit: 16 Jul 2019

Topics: 76
Posts: 3858

blank.gif

PostPosted: Wed Mar 20, 2019 12:25 am
   Subject: Re: The Golden Parrot [Released!]
   [ IP : Logged ]
Reply with quote
Goto Top of PostsGoto Previous PostGoto Bottom of Posts

Awesome! Smile
Display posts from previous:   
Post new topicReply to topic Time synchronized with the forum server time
DieHard Wolfers Forum Index -> Addons/Mods/TC's View Previous TopicRefresh this PageAdd Topic to your Browser FavoritesSearch ForumsPrint this TopicE-mail TopicGoto Page TopView Next Topic
Page 2 of 4 Goto page Previous  1, 2, 3, 4  Next
Jump to:  

Related topics
 Topics   Replies   Views   Last Post 
No new posts Mutant Strike is finished
Author: Guest
79 11457 Wed Nov 17, 2004 4:32 am
Guest View latest post
No new posts Toughest Battle in a Wolfenstein Mod
Author: Majik Monkee
20 10716 Mon Aug 30, 2004 9:38 am
Majik Monkee View latest post
No new posts Do away with the 'score' system?
Author: ChiefRebelAngel
9 4445 Wed Aug 25, 2004 3:24 pm
ChiefRebelAngel View latest post
No new posts NewWolf mod
Author: Ringman
6 3838 Mon Jul 19, 2004 1:47 am
sentenced View latest post
No new posts Killing hans gruber: Updated.....Hooray!!!!!!!
Author: Raistlin
16 5366 Mon Apr 19, 2004 4:08 pm
Raistlin View latest post
 
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
   You cannot delete your posts in this forum
You cannot vote in polls in this forum


Copyright ©2003-2008 DieHard Wolfers
A Modified subBunker Theme by BrotherTank
Powered by phpBB © 2001, 2005 phpBB Group