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CatacombGL - a Windows source port for the Catacomb Abyss
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doomjedi
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PostPosted: Wed Apr 10, 2019 10:54 pm
   Subject: Re: CatacombGL - a Windows source port for the Catacomb Abyss
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Ok, will try Smile

Previous versions worked.

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Arno
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PostPosted: Sat Apr 20, 2019 3:29 am
   Subject: CatacombGL - a Windows source port for the Catacomb Abyss
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Thanks, doomjedi.

Someone on Twitter also experienced a crash. The problem with the current code base is that it lacks extensive error checking, as it assumes all is well when initializing the SDL framework and renderer. I'm currently improving that, such that unexpected problems can be logged to a text file. I aim to release an updated version within a few weeks.
doomjedi
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PostPosted: Sat Apr 20, 2019 5:42 am
   Subject: Re: CatacombGL - a Windows source port for the Catacomb Abyss
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That would be great, yeah.

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