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Wolfenstein Super Upgrades for SDL!
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AlumiuN
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PostPosted: Sun May 26, 2019 3:08 am
   Subject: Wolfenstein Super Upgrades for SDL!
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This has been sitting around for ages without me ever getting to it, so I figure I'll release what I have:

Wolfenstein Super Upgrades for SDL!

All of the Super Upgrades maps (except Temporary Insanity (see below) and duplicate sets), with one EXE and an in-game menu to select them (and I'm fairly certain I implemented separate saved games for each set too), along with a few small changes to ensure they don't crash (mostly, any open edge of the map will simply be blank).

I did have plans to implement the exploits Temporary Insanity uses, but I never got around to figuring out what they were and how they should work (for some definition of work), so while the map files are there, it's currently not available to play. Additionally, there are a number of sets for which I have no name or author information, but I've filled in what I can where I can.

EDIT: I forgot to mention, this is built for the 1.4 GT/Activision/etc. files. I also forgot to put the SDL DLLs in, so I've now included those in the download.


Last edited by AlumiuN on Wed May 29, 2019 2:43 am; edited 1 time in total
Zombie_Plan
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PostPosted: Sun May 26, 2019 8:40 am
   Subject: Re: Wolfenstein Super Upgrades for SDL!
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Cheers for releasing this, dude!

I'm sorry to hear you haven't been able to nail Temporary Insanity yet, but it's cool that it'll be easier for people to play most of these classics again!

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AlumiuN
DieHard Wolfer
DieHard Wolfer


Joined: 29 Nov 2007
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Topics: 40
Posts: 2612
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PostPosted: Wed May 29, 2019 2:52 am
   Subject: Re: Wolfenstein Super Upgrades for SDL!
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It's my pleasure; the quality of some of these sets is, shall we say... questionable, but as a whole it's worth playing. Smile

I do hope to get Temporary Insanity working at some point, but the nature of trying of reimplement stuff that was effectively broken by design means it's kind of hard to determine how the exploits should work. Razz
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