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Zero Tolerance
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Ringman
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PostPosted: Mon Jul 12, 2004 8:51 am
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Anyone consider making a wolf mod of this game:



It's a pretty cool genesis fps, but you'd have to find some way to rip the sprites and textures from the game, and it would be difficult to reproduce all of the effects it has with the wolf engine, but it'd be neat to see someone do something new with it. There was also a sequel, and another fps game for the genesis called bloodshot which uses a similar engine.

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PostPosted: Thu Jul 15, 2004 7:38 pm
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Hmmm... interesting!! Ringman, how bout we make a mod together of this?? Wanna give it a go?? we could use a few more people too!! Mappers, coders, etc.

Joel Corrigan Smile

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PostPosted: Fri Jul 16, 2004 5:17 am
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I have a Genesis emulator on my computer and found the ROM for this, pretty good game.
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PostPosted: Fri Jul 16, 2004 12:02 pm
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whoa xarkon hold on there. I didn't want to make a mod myself, I was just putting out the idea. I think it wouldn't be too hard since all the graphics would be ripped. Just some coding and map changes would be all that is necessary. Xarkon you need to finish stuff before you start anyway. If you really want to make a mod, why not help out with the dhwtc? We always need help. We still need mappers and artists. www.groups.yahoo.com/group/dhwtc

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PostPosted: Fri Jul 16, 2004 3:04 pm
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The sequel is called Beyond Zero Tolerance, but that was only a beta. The good news is that both games are in the public domain. You can get them both at www.zophar.net.

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PostPosted: Fri Jul 16, 2004 8:46 pm
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Thanks Frenkel I haven't played this game in a while. Now someone may be able to make a mod of it. If they can figure out how to extract the art that is....

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PostPosted: Sat Jul 31, 2004 10:25 pm
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U could do it the hard way, and get the graphics via
screenshots like Majik Monkee did on HOS...

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PostPosted: Mon Aug 02, 2004 5:29 am
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Or you could figure out how to use the tile editors built for genesis roms and get the art that way instead, but they are hard to use, because the tiles of a sprite are usually in small pieces, you have to hunt through the file and get all of them and then put them together. There might be an easier way to use the tile ediotors, but that's all I know. At least you can put most emulators in slow motion so if you did the screenshot grab, you could do it one at a time with less trouble, but it would be way harder than what monk did, because he used a program that could veiw all of the sprites.

At least you could use that gun sprite, which is pretty cool.

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