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Thomas
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PostPosted: Sun Apr 16, 2006 7:00 am
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Last edited by Thomas on Sat May 28, 2011 12:49 pm; edited 1 time in total
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PostPosted: Sun Apr 16, 2006 1:12 pm
   Subject: Re: VDMSound for Win98?
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Can't you just go into DOS mode or something and here it that way? What sound card do you have?

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Thomas
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PostPosted: Sun Apr 16, 2006 2:26 pm
   Subject: Re: VDMSound for Win98?
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PostPosted: Sun Apr 16, 2006 3:39 pm
   Subject: Re: VDMSound for Win98?
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Are your speakers hooked up to a card in a slot, or to a port that's on the computer itself? And how old is the computer? Did it come with Windows 98 originally, or Windows Me or XP?

To identify a sound card in Windows 98, go to Settings-> Control Panel -> System -> (tab) Device Manager, then open up the [+] where it says "sound, video, and game controllers". At this point, you should be able to identify your sound card (and let us know too Wink ).


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PostPosted: Sun Apr 16, 2006 3:57 pm
   Subject: Re: VDMSound for Win98?
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Last edited by Thomas on Sat May 28, 2011 12:50 pm; edited 1 time in total
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PostPosted: Sun Apr 16, 2006 4:39 pm
   Subject: Re: VDMSound for Win98?
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The Aztec 2320 is your sound card.

http://www.fujitsu-siemens.co.uk/rl/servicesupport/techsupport/Boards/Soundcards/MMPro16IIIS/MMPro16IIIS.html

This link even has a pretty picture of it!

(Thomas you write near perfect English! Don't worry you are doing very, very well) Cheesy Grin Cheesy Grin

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PostPosted: Sun Apr 16, 2006 5:11 pm
   Subject: Re: VDMSound for Win98?
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Last edited by Thomas on Sat May 28, 2011 12:51 pm; edited 1 time in total
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PostPosted: Sun Apr 16, 2006 6:04 pm
   Subject: Re: VDMSound for Win98?
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*Half* right. Adlib supports music, but not digitized sound effects. Sound Blaster supports the digitized part.
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PostPosted: Sun Apr 16, 2006 6:12 pm
   Subject: Re: VDMSound for Win98?
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Thomas wrote:

"Hooked up to a card in a slot"...I would like that defined. The soundcard is of course in the computer, I don't know what you mean by "port".


Thomas,

Looks like you have an actual sound card ("in a slot"). What I was trying to get at is that some newer computers have sound circuitry built into the mainboard itself, so the port ("hole") that you would plug the speaker wire into would be on the back of the computer box itself, not on a card in the slot. Many times, this kind of sound support is "made for Windows" and doesn't work well (or at all) with DOS games such as Wolfenstein.

Another function often built into the mainboard (aka motherboard) is video.

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PostPosted: Mon Apr 17, 2006 12:15 am
   Subject: Re: VDMSound for Win98?
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Andy_Nonymous wrote:
Thomas wrote:

"Hooked up to a card in a slot"...I would like that defined. The soundcard is of course in the computer, I don't know what you mean by "port".


Thomas,

Looks like you have an actual sound card ("in a slot"). What I was trying to get at is that some newer computers have sound circuitry built into the mainboard itself, so the port ("hole") that you would plug the speaker wire into would be on the back of the computer box itself, not on a card in the slot. Many times, this kind of sound support is "made for Windows" and doesn't work well (or at all) with DOS games such as Wolfenstein.

Another function often built into the mainboard (aka motherboard) is video.

Andy


Newer computers now have network interface built into mainboard instead of card in slot too

Video on mainboard is NOT designed for gaming like DOOM 3, Far Cry, and others, but it will work on all older games like Wolfenstein 3D..
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PostPosted: Mon Apr 17, 2006 1:55 am
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Last edited by Thomas on Sat May 28, 2011 12:51 pm; edited 1 time in total
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PostPosted: Mon Apr 17, 2006 4:49 am
   Subject: Re: VDMSound for Win98?
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Check the device manager under the My Computer->Properties->Device Manager->Sound,Video,and Game Controllers. Expand the catagory by clicking on the "+" and there you should be able to find what model Aztek card you have.

There might be some device settings like the IRQ and DMA address in need of change in order to get Wolf3d to recognize your card as a "Sound Blaster" compatible - Usually IRQ 5 or 7.

I know from personal experience that Wolf3d can be fastidious about this as when I had my first sound card installed, it didn't like the fact the card was set to IRQ (Interrupt Request) 11, so I had to have Windows forcibly set it to IRQ 5. From there I was able to hear the digitized sounds.
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