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Need help figuring out name of a mod with...
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wolfie3dfan
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PostPosted: Wed Jun 21, 2006 7:29 pm
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I have been playing .wl6 games using Switch Seventeen for as long as it has been released. Normally I would know what maps I'm playing but this time I goofed and cannot remember what the name of the zip is since apparently I deleted it. who knows.

Here is the gamemap and maphead info: 11/01/05 1:08PM 351kb and 1kb respectively.

If you are a sleuth or just bored and can find out which mod/mapset these two files belong to and tell me, I will be so grateful.

Thanks, Barbara

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PostPosted: Wed Jun 21, 2006 8:03 pm
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wolfie3dfan wrote:
11/01/05

Argh, how are we supposed to know if that means January 11th or November 1st? You should learn ISO 8601. Laughing

Well anyway, the addon is "Escape from SS Prison" by Brian Lowe and Ronny Zeitz. Glad you're having fun with it Barbara!
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PostPosted: Wed Jun 21, 2006 8:19 pm
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Chris wrote:
wolfie3dfan wrote:
11/01/05

Argh, how are we supposed to know if that means January 11th or November 1st? You should learn ISO 8601. Laughing

Well anyway, the addon is "Escape from SS Prison" by Brian Lowe and Ronny Zeitz. Glad you're having fun with it Barbara!


Somehow i knew it would be you Chris who got the information. Your always the one who knows this stuff.

So is that a good mod? I need to pull out more mapsets. S17 is kewl.

[eDIT] Can Anyone gimme a link to that program that sorts out all your game mods, so you can just use this program to call them?

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wolfie3dfan
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PostPosted: Wed Jun 21, 2006 8:38 pm
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Thank you Chris! You are the man. How did you find it so fast? eh, I bet by going to brian's site and seeing what was uploaded around that time? eh, me stoopida! lol

Deathwish, yes, yes, yes, escape11 maps rock with Switch17. I can actually say that they may be the most fun set of maps I've run across lately. I play with explosion, arcade and only use MLI in order to speed up the guards movement. There are a ton of times I have 1-9% health.

I started with a new wolfendoom game/folder, added switch 17 and then just add new maps to it. I love seeing the wolfendoom title screen! The neat think about escape11 is a few maps have the see through doors that you cannot go through until a guard goes through them first. Weird but cool.

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PostPosted: Thu Jun 22, 2006 3:40 am
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.....


Last edited by Thomas on Sat May 28, 2011 4:18 pm; edited 1 time in total
Born4battle
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PostPosted: Sun Jun 25, 2006 5:39 pm
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What is the Mod with the jumping animated BJ sprites behind cage doors?

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PostPosted: Sun Jun 25, 2006 7:24 pm
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Born4battle wrote:
What is the Mod with the jumping animated BJ sprites behind cage doors?

Didn't an episode of Beyond Wolfenstein II have animated BJs behind cages in the first level?
It's funny that the source code for it is everywhere, considering the whole "compiling an exe for it's game files" aspect.
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PostPosted: Mon Jun 26, 2006 2:13 am
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