Shadow Ragers
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DieHard Wolfers -> Addons/Mods/TC's

#1: Shadow Ragers Author: Atina PostPosted: Sat Feb 03, 2018 1:30 pm
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Trailer:
https://youtu.be/AHZrXgtu6Us


Trailer says all.
New horror adventure, by me and Nexion, bringing you eventually a step closer to the next graveyard.


It's coming when it's done :v

#2: Re: Shadow Ragers Author: doomjediLocation: Israel PostPosted: Sat Feb 03, 2018 11:00 pm
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Wow, this is ART.
One of a cooler setting for a mod, top notch art (as would be expected from Atina), original ideas, detail, it's really pushing wolf3D engine world immersion forward, scariest mod ever.
Love every pixel and minute of it.

Can't wait to play it.
What a nice surprise

#3: Re: Shadow Ragers Author: Robbbert PostPosted: Sun Feb 04, 2018 1:20 am
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Scary.


(my message is too short)

#4: Re: Shadow Ragers Author: TrisLocation: Wien PostPosted: Sun Feb 04, 2018 4:57 am
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Wow. This. Is. Awesome.
Looking forward to playing this!!!

#5: Re: Shadow Ragers Author: Sigma64Location: Castle Wolfenstein PostPosted: Sun Feb 04, 2018 6:00 am
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The art blends perfectly; nothing stands out too much.
Looks great!

#6: Re: Shadow Ragers Author: TricobLocation: Neo-traditions, Inc. PostPosted: Sun Feb 04, 2018 12:54 pm
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The color orange works surprisingly well in the screenshot. I think you're doing a good job creating a moody atmosphere here. Too Cool

#7: Re: Shadow Ragers Author: MetalorLocation: California PostPosted: Sun Feb 04, 2018 5:42 pm
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Very impressive. Makes me yearn to get my current projects DONE so I can try my hand at wolfing again.

#8: Re: Shadow Ragers Author: ronwolf1705 PostPosted: Mon Feb 05, 2018 5:16 am
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Very impressive trailer! Smile

#9: Shadow Ragers Author: WLHackLocation: Loppi - Finland PostPosted: Tue Feb 06, 2018 1:51 pm
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Looks amazing, cannot believe that this is a Wolfenstein mod. Also the orange sky looks really great and gives the vibe of setting sun.
Good luck with this mod.

#10: Re: Shadow Ragers Author: Adam BiserLocation: USA PostPosted: Tue Feb 06, 2018 7:26 pm
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Very nice!

#11: Re: Shadow Ragers Author: gerolfLocation: Alabama PostPosted: Thu Feb 08, 2018 1:21 pm
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Very excited for this!!!

#12: Re: Shadow Ragers Author: fraggeur PostPosted: Sat Feb 10, 2018 2:33 pm
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Quite amazing!

But have you thought about localized sounds? It seems we still hear the birds inside the tunnel... Not a reproach at all, but based on your capacities I would assume you could have this handled Smile

#13: Re: Shadow Ragers Author: Atina PostPosted: Sun Feb 11, 2018 12:58 pm
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Thank you all very much for the comments =]

@fraggeur
There are some localized sounds. If you check the video again i'm also sure the birds stop before the tunnel is entered ><

doomjedi wrote:
Wow, this is ART.
One of a cooler setting for a mod, top notch art, original ideas, detail, it's really pushing wolf3D engine world immersion forward, scariest mod ever.
Nice to hear. I hope the end result gonna be that convincing as well. Dunno if the scariest but i hope it's gonna be scary at least.

The orange sky seems to work out better than i thought. Idea was to have the game being scary without taking place at night time, even if the place inside is quite dark ^^
If the finished thing gonna be somewhat scary and playable i'll hand out some beers to celebrate Beer

#14: Re: Shadow Ragers Author: ThunderEnemaLocation: Washington PostPosted: Sun Feb 18, 2018 2:36 am
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Looks great! Is the gameplay going to be similar to Witching Hour?



DieHard Wolfers -> Addons/Mods/TC's


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