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[Code] Changing the game's File Names - Ripper
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Ripper
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Joined: 15 Mar 2003
Last Visit: 30 Sep 2008

Topics: 21
Posts: 527
Location: Germany
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PostPosted: Tue Dec 23, 2003 9:10 am
   Subject: Re: Changing the name's of the files?
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Just go to the ID_CA.C file, there you'll find these variables somewhere at the beginning:

::: CODE :::
     gheadname[10]=GREXT"HEAD.",
     gfilename[10]=GREXT"GRAPH.",
     gdictname[10]=GREXT"DICT.",
     mheadname[10]="MAPHEAD.",
     aheadname[10]="AUDIOHED.",
     afilename[10]="AUDIOT.";

You can change these names by replacing the stings after the '=' sign with anything like "HANSA123.", but be sure you have only 8 characters before the dot (DOS filename!!)

In the CAL_SetupMapFile function you'll find a

::: CODE :::
     strcpy(fname,"GAMEMAPS.");

There just replace >GAMEMAPS< by any other 8 characters.

In the ID_PM.C file somewhere at the begining waits this line for changes:

::: CODE :::
char PageFileName[13] = {"VSWAP."};

Also here you can replace the >VSWAP< by 8 (yes really eight not only five) characters.

The name of the config file can be found at the begining of the WL_MAIN.C:

::: CODE :::
char configname[13]="CONFIG.";

Again change >CONFIG< to any 8 characters.

Hope that helped
Greets
Ripper ;D
KyleRTCW
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Joined: 30 Jul 2003
Last Visit: 06 Apr 2019

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Posts: 510
Location: Ohio
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PostPosted: Tue Dec 23, 2003 12:36 pm
   Subject: Re: Changing the name's of the files?
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Thanks Ripper!!!!!! Very Happy Very Happy

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