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Code Tutorials Listing
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BrotherTank
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PostPosted: Mon Mar 22, 2004 2:42 pm
   Subject: Code Tutorials Listing
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Use the Search Button

First 'SEARCH' the forum before posting new Topics. There are so many topics that keep getting asked and answered over and over. So to avoid duplication, and possible deletion of your New Post, make sure there isn't already a subject based on it - Find out by using the Search Button on the Navigation Panel.




Please Note:

When modifying the code, there are a great number of tutorials out there. The ones in this database have been made "Sticky" (which means they stay at the top of the page listings above all other topics). These have generally all been tested and found to be in working order.

Also, as each of these tutorials was written, it was designed for the authors own project. The numbers used to spawn items, the graphic placement in your vswap, and other things may vary.

Anonymous, you WILL probably have to do some adjusting to these tutorials to make them fit your code. If you are having problems, then please ask in the appropriate subject or tutorial thread.




Tutorial Listings WITHIN our Forums

NOTE: Once you've posted your Source code mod IN OUR Forums (and it works), send me a PM, and I'll update your tutorial into this List!

MCS's Routines:

  
General Tutorials

  
  
Setting Up the Compiler - Getting Ready to Edit the Source
  
  
Preparing your Final Exe for Release
  
  
Cleaning Up your Project Directory
  
  
Abnormal Program Termination - Memory Problems

  
Digging into the Code

  
  
Compiling SOD side of the code
  
  
Stationary Dogs
  
  
Adding New Definitions to Mapedit
  
  
Adding New Images to the Engine
  
  
Adding a New Enemy
  
  
Reducing the Number of Episodes
  
  
Controlling Weapon Behaviour
  
  
Enable More than 60 Levels
  
  
Seamless Level Progression
  
  
Adding a Teleporter
  
  
Making Enemies Pickup Bonus Items
  
  
Adding Robert's Jukebox to your Menu
  
  
Creating a Timed Bonus Item
  
  
Adding Digital Sounds to the Engine
  
  
Adding Ambient Sounds
  
  
Display Current Ratios in Game
  
  
Frozen Bosses & How to Avoid them
  
  
Making Bosses React to Sounds
  
  
Removing the Hitwall/Spacebar Sounds
  
  
Customized Exit/Error Messages
  
  
Modifying the Signon Screen
  
  
Recording And Playing Your OWN Demos
  
  
Enabling the EndText/Readthis the Easy Way
  
  
Changing the Warped Floor Colours (Teleporter)

BrotherTank's Routines:

  
  
Check Weapon Change Replacement
  
  
Weapon Strength - Player
  
  
Weapon Strength - Enemies
  
  
Fun with Textures - Using Outside Atmosphere AND Ceiling/Floor Textures
  
  
Controlling Secret Levels (Wolf3d)
  
  
Easy Automated Intermission Screens
  
  
64+ Wall Tiles - Original BrotherTank Way
  
  
Ingame Time Display
  
  
Armour Effectiveness Update
  
  
Display Different Ammo on StatusBar
  
  
Make BJ Hurt sound when hit
  
  
DrawFlats Replacement with CloudySky/Parallaxing Sky Additions
  
  
Control Settings in the Version.H
  
  
Changing the Debug Commandline Parameter

Darkone's Routines:

  
  
Frames Per Second Counter Mod
  
  
Animated Walls Mod
  
  
Ceiling/Floor Textures Mod
  
  
Sprite Fix - Allow 64 pixel wide sprites

Ripper's Routines:

  
  
Ripper's Different Door Sides
  
  
Outside Atmosphere
  
  
Lightshading Tutorial
  
  
Directional Sprites Mod
  
  
VGAClearScreen Fix (Original Function)
  
  
Changing the Games File Names
  
  
Mirror Images - Walls that don't reverse
  
  
Ingame Screenshots - Saves as BMP

WSJ's Routines:

  
  
64+ Walls Work Around
  
  
Animated Sprites - Static Objects
  
  
Easier Animated Sprites - Static Objects
  
  
In-Game Messages Tutorial
  
  
Sprite offsets for New Enemies
  
  
Ghosts Stand Still until Alerted
  
  
Reloading Weapons

Dugtrio17's Routines:

  
  
Gun Bobble Mod
  
  
Pushwall Move Distance Mod
  
  
Full Screen Display with Statusbar
  
  
Blood Splatters when Enemy is Shot

Chris's Routines:

  
  
Automap to replace Weapon on Statusbar
  
  
Pushwall Move Distance Mod
  
  
Objects that cause Damage
  
  
Add Text Messages to Menu Select Screens
  
  
Removing the Signon, PC13, or Intro Screens
  
  
Wolf with Invisible/No Walls
  
  
Best Scores for each Level
  
  
Calculating Closest Enemy Co-ordinates
  
  
Controlling Weapons Rate of Fire
  
  
Respawning Enemies Behind You
  
  
Disabling the DeathCam
  
  
Giving a Guard the Rocket Launcher

Adam Biser's Routines:

  
  
Display Map Name on Get Psyched Screen
  
  
Split Hilter Boss into 2 Enemies
  
  
Changing the Signon Colour Blocks
  
  
Wall Patches - Combining Graphics
  
  
Level Ending Object
  
  
Cleaning Up GFXV_WL6.H File
  
  
Doors Open from Center - Blake Stone Style Doors
  
  
Scrolling Wall Textures - Doom Style - Horizontal
  
  
Scrolling Wall Textures - Vertical
  
  
Different Floor/Ceiling Textures
  
  
Blake Stone Animation Sequences

TalentedMrLeo's Routines:

  
  
VL_FadeOut - Function Explanation

Kuki's Routines:

  
  
Motorcycle Tutorial
  
  
Playing with Wall Switches

KyleRTCW's Routines:

  
  
Ammo Walls
  
  
Infinite Ammo Cheat
  
  
Display Kills on StatusBar
  
  
No Score Increase in Debug Mode
  
  
Removing Blank Space in the Menus
  
  
Menuing System Colours - Change Them

Flamer46's Routines:

  
  
Weapon Change Bob

Haasboy's Routines:

  
  
Replace Quit Messages with Graphics

DeathsHead's Routines:

  
  
The DeathsHead Bonus System

Wolf3dBreaker's Routines:

  
  
Tinkering with Invisibility

Jamez's Routines:

  
  
Adding a New Weapon
  
  
Reloading Weapons

HairMachine's Routines:

  
  
Adding Strafe Keyboard Button Defines

CodeTech84's Routines:

  
  
Giving Zombies/Mutants Sounds
  
  
Changing the Debug Commandline Parameter
  
  
Different Dying Frames




Pre-Packaged Source Code:

Darkone's NewWolf Classic Source

And of course as always, there are the sources in our Download section of the forums!




Once you've posted your Source code mod IN OUR Forums (and it works), send me a PM, and I'll update your tutorial into this List!

Greg
BrotherTank


Last edited by BrotherTank on Mon Sep 08, 2008 10:08 pm; edited 14 times in total
BrotherTank
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PostPosted: Sat Oct 02, 2004 1:31 pm
   Subject: Re: Code Tutorials Listing
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Updated 10/02/2004 - BT - Brought the tutorials back into line with their topic numbers and added a slew of tutorials that weren't listed.
BrotherTank
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PostPosted: Sun Nov 21, 2004 8:31 pm
   Subject: Re: Code Tutorials Listing
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11/21/2004 - Once again added more tutorials to the listing.
BrotherTank
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Joined: 01 Mar 2003
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PostPosted: Sun Feb 20, 2005 9:58 pm
   Subject: Re: Code Tutorials Listing
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Updated List 02-21-2005

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