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Need help with "SD_PlaySound Uncached Sound" error
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PostPosted: Wed Jul 14, 2004 3:23 pm
   Subject: Need help with "SD_PlaySound Uncached Sound" error
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Oh, I am new here and this is my first post, so...hey everyone. Cheesy Grin

Anyway, about the problem... I followed the instructions for adding a sound (for all four sounds I imported), and I changed the #define NUMSOUNDS in AUDIOWL6.H from 87 to 91 (Like in MCS' Coding Tips), and added them into WL_MAIN.C...I re-compiled everything and tested the new sound, but the game starts to have a heart attack about an "Uncached Sound"...I have searched all over Google for sites that say anything about this problem, but none of them have helped me... Mad

If anyone has any suggestions on how to fix this problem, please post them...I really need the help... Very Happy
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