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Help adding walls in SOD
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PostPosted: Tue Aug 10, 2004 7:53 pm
   Subject: Help adding walls in SOD
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When I add a wall to SOD the map ID get is 64 and that is the the ID the game engine restarts at ID 1 with Evil or Very Mad Does anyone where this function is located in the code so I could rewrite it?
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PostPosted: Sat Aug 14, 2004 6:49 pm
   Subject: Re: Help adding walls in SOD
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The Wolfenstein engine is limited to only 64 walls. About a year ago, I came up with a work-around for the 64 walls limit. It's a bit unusual, but it allows for many new wall textures. If you're interested, you can check out my tutorial here.
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PostPosted: Sun Aug 15, 2004 3:04 pm
   Subject: Re: Help adding walls in SOD
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Dude thanx thats awsome this will will help alot.
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