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SOD Source
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Commodore
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PostPosted: Wed Aug 25, 2004 11:04 am
   Subject: SOD Source
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Is the SOD source out there? I've looked around and can't find any trace of it. Or are all the so called SOD add-ons just using the wolf3d code with countinous levels?

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PostPosted: Wed Aug 25, 2004 11:13 am
   Subject: Re: SOD Source
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From what I know, the SOD source code is included in the Wolf3D one. Look carefully through it and you should see the odd reference to the game. Try searching for words related to the copy-protection screens after the signon menu.

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PostPosted: Wed Aug 25, 2004 11:28 am
   Subject: Re: SOD Source
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Commodore wrote:
Is the SOD source out there? I've looked around and can't find any trace of it. Or are all the so called SOD add-ons just using the wolf3d code with countinous levels?


Try visiting www.areyep.com

Then go to MCS Coding section... It specifically tells you how to compile the SOD side of the code.

@Sentenced... Yes, the SOD code is contained within the same WOLF source code.. You just have to follow the tutorial by MCS to enable it. It's actually quite easy.

Greg
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PostPosted: Wed Aug 25, 2004 12:41 pm
   Subject: Re: SOD Source
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cool, thanks guys

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PostPosted: Wed Aug 25, 2004 1:46 pm
   Subject: Re: SOD Source
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That SoD code drove me nuts. Thank God we actually have a few people here today that actually know C++ programming.

-Ian
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