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andy3012
DieHard Guard


Joined: 02 Jul 2004
Last Visit: 15 Feb 2008
Topics: 29
Posts: 292
Location: England

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Posted: Fri Oct 29, 2004 2:55 am
Subject: Re: All noobs at making mods
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no i mean source code changes... Ive updated my source code since that post there is now...
textured floors +ceilings
intermission screens
readthis
3D rotational Sprites (Not sure how to set them up though on Flo)
changed border colour to brown
changed background colour on get psyched screen
make BJ Start with just a knife
Pistol weapon pickup/replaces cross
Guards always drop Pistols
SS always drop machine guns
Modified Damage of guns (made pistol weaker)
full screen mode
bobbing guns
in game messages (when you pick things up etc)
thats about it so far, some of it meets my gaming needs more then they will for your mod... But i can always change some things. |
Last edited by andy3012 on Fri Oct 29, 2004 6:03 am; edited 1 time in total
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Metal Overlord
DieHard Officer


Joined: 08 Aug 2004
Last Visit: 05 Aug 2013
Topics: 33
Posts: 641
Location: Sweden

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Posted: Fri Oct 29, 2004 2:47 pm
Subject: Re: All noobs at making mods
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can I help? I can do mapping and crap drawings  |
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Zombie_Plan
DieHard Wolfer


Joined: 12 Oct 2004
Last Visit: 2:34 ago.
Topics: 111
Posts: 1760
Location: A hole in the wall

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andy3012
DieHard Guard


Joined: 02 Jul 2004
Last Visit: 15 Feb 2008
Topics: 29
Posts: 292
Location: England

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Posted: Sat Oct 30, 2004 3:52 am
Subject: Re: All noobs at making mods
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ok, it won't be ready for a while neway because ive got coursework to do . And also theres just a few minor bugs which need fixing... |
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Raistlin
DieHard Guard


Joined: 22 Apr 2003
Last Visit: 18 Oct 2006
Topics: 24
Posts: 246

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Posted: Sat Oct 30, 2004 4:29 am
Subject: Re: All noobs at making mods
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Hey, this seems like a really positive, helpful idea....
I only wish it'd been running when I first joined the scene,
it would definately have helped me with my modding.....  |
_________________ As I watched him on T.v, somehow it really bothered me...
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Commodore
DieHard Guard


Joined: 28 May 2004
Last Visit: 29 Mar 2008
Topics: 15
Posts: 263
Location: :noitacoL

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Posted: Sat Oct 30, 2004 10:19 am
Subject: Re: All noobs at making mods
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Deathshead wrote:
Ioncannon wrote:
can I help? I can do mapping and crap drawings :geek:
Hmmm, I'm not sure if we have a use for crap drawings.
well you are making a noob mod. |
_________________ z2 - ZZT Archive
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Metal Overlord
DieHard Officer


Joined: 08 Aug 2004
Last Visit: 05 Aug 2013
Topics: 33
Posts: 641
Location: Sweden

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Posted: Sat Oct 30, 2004 12:34 pm
Subject: Re: All noobs at making mods
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I'm experienced in Wolf3D modding. Can I join in anyway? |
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Posted: Sat Oct 30, 2004 5:40 pm
Subject: Re: All noobs at making mods
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Does this mod have a web site? |
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Zombie_Plan
DieHard Wolfer


Joined: 12 Oct 2004
Last Visit: 2:34 ago.
Topics: 111
Posts: 1760
Location: A hole in the wall

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Posted: Sat Oct 30, 2004 11:14 pm
Subject: Re: All noobs at making mods
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@ Darkhaven3 : How about if you assist us when we need help with anything.
@ Ioncannon : www.freewebs.com/dethshead/ Is where I've started posting about the mod. Very simple site by urs truly.
@ Commodore : Only mucking around. We already have several people doing 'crap' drawings (sorry guys), but we could always use more people with maps. I was the only one doing maps before Metal Overlord volunteered. |
_________________ WolfSource - Your news source since the beginning of time (2019)
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Zombie_Plan
DieHard Wolfer


Joined: 12 Oct 2004
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Location: A hole in the wall

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Posted: Sun Oct 31, 2004 2:20 am
Subject: Re: All noobs at making mods
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I like how this idea is becoming more and more popular.
Since I have to wait for the sprites to be finished b4 I can do maps, I'm starting a redo of the original wolfenstein. Basically, same plot different levels.
Point is, I have put a rough draft of the first level on my site ( www.freewebs.com/dethshead ) and would like people to look at it and criticise it, point out improvements, etc. Be nice, as this is one of my first maps ever. |
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Posted: Sun Oct 31, 2004 5:44 am
Subject: Re: All noobs at making mods
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hehe the site is better then anything I can do. Thats a really cool story! What will weaps be? Katana, longbow, and matchlock? (weaps from Onimusha). If you want I can show you amy first level I made for my mod! I actully like how the map turned out
Gonna test you rough map now. |
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Metal Overlord
DieHard Officer


Joined: 08 Aug 2004
Last Visit: 05 Aug 2013
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Posts: 641
Location: Sweden

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Posted: Sun Oct 31, 2004 6:47 am
Subject: Re: All noobs at making mods
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Deathshead wrote:
I like how this idea is becoming more and more popular.
Since I have to wait for the sprites to be finished b4 I can do maps, I'm starting a redo of the original wolfenstein. Basically, same plot different levels.
Point is, I have put a rough draft of the first level on my site ( www.freewebs.com/dethshead ) and would like people to look at it and criticise it, point out improvements, etc. Be nice, as this is one of my first maps ever.
Yay, My name's on the homepage! ^_^
What's the name of this n00b-mod? |
_________________ TGOEL 1.5 still in progress as of July 19th 2011. It'll actually be good this time, promise!
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Posted: Sun Oct 31, 2004 8:28 am
Subject: Re: All noobs at making mods
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Sorry, but how do I read your map file? I'm afraid I have no experience with levels that aren't in .LVL or .FLR format... |
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Posted: Sun Oct 31, 2004 12:29 pm
Subject: Re: All noobs at making mods
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This looks like it's turning out nicely... keep it up! |
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Zombie_Plan
DieHard Wolfer


Joined: 12 Oct 2004
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Location: A hole in the wall

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Posted: Wed Nov 03, 2004 2:41 am
Subject: Re: All noobs at making mods
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@ Metal Overlord: I put on the site that the game is called 'RAGING DRAGON'.
@ Darkhaven3: The rough level is to be imported into flowedit.
@ Ioncannon: There will hopefully be Swords, blowdarts, surikens, knife, and several other things (Maud'diub is a Japanese Expert so he came up with several.)
Thank you to everyone who is chacking out my website. |
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Ringman
DieHard Wolfer


Joined: 31 Jul 2003
Last Visit: 15 Jul 2019
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Location: up my nose

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Posted: Wed Nov 03, 2004 8:41 am
Subject: Re: All noobs at making mods
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Well, I'm not necessarily a noob at modding, but I am a noob at mapping. I've only released one map, (another one will be released in the DHWTC). I'd be willing to make at least 1 map for you. Preferably something with an outdoor theme, but whatever is needed I'll take. |
_________________ One day I saw upon a stair a little man who wasn't there. He wasn't there again today. My gosh I'd wish he'd go away.
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Zombie_Plan
DieHard Wolfer


Joined: 12 Oct 2004
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Posted: Thu Nov 04, 2004 10:16 am
Subject: Re: All noobs at making mods
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OK. By the way, are there any slots open for coders? |
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Zombie_Plan
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Posted: Fri Nov 05, 2004 7:14 am
Subject: Re: All noobs at making mods
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I'm *fairly* new to modding the source... |
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Zombie_Plan
DieHard Wolfer


Joined: 12 Oct 2004
Last Visit: 2:34 ago.
Topics: 111
Posts: 1760
Location: A hole in the wall

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Zombie_Plan
DieHard Wolfer


Joined: 12 Oct 2004
Last Visit: 2:34 ago.
Topics: 111
Posts: 1760
Location: A hole in the wall

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Zombie_Plan
DieHard Wolfer


Joined: 12 Oct 2004
Last Visit: 2:34 ago.
Topics: 111
Posts: 1760
Location: A hole in the wall

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Zombie_Plan
DieHard Wolfer


Joined: 12 Oct 2004
Last Visit: 2:34 ago.
Topics: 111
Posts: 1760
Location: A hole in the wall

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Posted: Sat Dec 18, 2004 6:51 am
Subject: n00b Mod is DEAD- thanks for your enthusiasm
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Well, thanks to those who WERE helping, the n00b mod, RAGING DRAGON, is to be announced dead.
I would like to thank those who showed interest in helping, but sadly, they couldn't go all the way.
But, that's the way it goes sometimes. |
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Ringman
DieHard Wolfer


Joined: 31 Jul 2003
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Posted: Sat Dec 18, 2004 7:23 am
Subject: Re: n00b Mod is DEAD- thanks for your enthusiasm
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WHOA! Slow down! Dead? Why? Can't it just be on hold? What's wrong? Why is it dead?
You don't need to just kill a mod cuz interest died, it happens, just give it a few months and keep the door open and maybe things could happen again. Furthermore, don't be afraid to hire new team members. Like for right now, post what needs to be done still and maybe you'll get a few willing contributors. We've got one of the most cohesive communities out there, people help people here all the time even if they don't think they have any skills.
Dead? By choice maybe.... |
_________________ One day I saw upon a stair a little man who wasn't there. He wasn't there again today. My gosh I'd wish he'd go away.
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Zombie_Plan
DieHard Wolfer


Joined: 12 Oct 2004
Last Visit: 2:34 ago.
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Posted: Sat Dec 18, 2004 7:54 am
Subject: Re: n00b Mod is DEAD- thanks for your enthusiasm
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Perhaps, but I tried to contact people who were helping with it and they had either lost interest or wouldn't reply. So I took it no-one cared.
Fine, the Mod is open for interest. Please JOIN!!! We have NO PROGRESS, YOU HERE! NO PROGRESS!!!
Need graphics, yes, and sounds, music, and all sorts 'o other things!!!
Also, for thos interested, we have a forum for discussing the mod. www.deathsheadforum.tk but no-one cares! |
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Ringman
DieHard Wolfer


Joined: 31 Jul 2003
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Posted: Sat Dec 18, 2004 8:00 am
Subject: Re: n00b Mod is DEAD- thanks for your enthusiasm
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Ok, I'll be on your forum, @ about 11:15 12:00 today which is like now in my time, so you'd better be there!!!! I have to register first, though.... |
_________________ One day I saw upon a stair a little man who wasn't there. He wasn't there again today. My gosh I'd wish he'd go away.
Last edited by Ringman on Sat Dec 18, 2004 8:03 am; edited 1 time in total
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