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Multiplayer Wolfenstein 3d?
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PostPosted: Sun Feb 15, 2004 10:27 am
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damn, that sucks, i was really interested in seeing a Wolfenstein Multiplayer game, and i found that Codetech still replies here. o well.
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PostPosted: Sun Feb 15, 2004 10:42 am
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vejed wrote:
damn, that sucks, i was really interested in seeing a Wolfenstein Multiplayer game, and i found that Codetech still replies here. o well.


Let's see.. last CodeTech's post here was on Thu Jun 05, 2003 5:31 pm.. uh-oh.

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PostPosted: Sun Feb 15, 2004 1:15 pm
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i'm making something like that... but not multiplayer Sad
And there are MANY problems Sad
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PostPosted: Sun Feb 15, 2004 7:27 pm
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Martin wrote:
Let's see.. last CodeTech's post here was on Thu Jun 05, 2003 5:31 pm.. uh-oh.


??? no his last post was Mon Feb 09, 2004 4:50 pm
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PostPosted: Sun Feb 15, 2004 7:53 pm
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vejed wrote:
Martin wrote:
Let's see.. last CodeTech's post here was on Thu Jun 05, 2003 5:31 pm.. uh-oh.


??? no his last post was Mon Feb 09, 2004 4:50 pm



He did not post that date

Martin is right about date of post.. Wink
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PostPosted: Sun Feb 15, 2004 7:59 pm
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Codetech said...
"Forum: Beta Breakers Posted: Mon Feb 09, 2004 4:50 pm Subject: Re: WDC
My helpfiles are German, so...

Can't I just replace it like this 'typedef void* _seg;'"
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PostPosted: Mon Feb 16, 2004 5:47 am
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TexZK wrote:
i'm making something like that... but not multiplayer Sad
And there are MANY problems Sad


WolfenBots? Yes.. I think I will enjoy them VERY much - they look promising. I'm forward to see the version with bots in it Wink

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PostPosted: Mon Jun 07, 2004 9:07 am
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Man if only somebody could do something about this! If we could do multiplayer wolf, we could progress further and do coop wolf and even go as far as to have wolf3d chatroom where you are all in wolf 3d chatting, of course then you could just kill each other but it was a thought.

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PostPosted: Mon Jun 07, 2004 4:09 pm
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You would also have to thing about servers. Is it always "listen" and how to you detect them? Do you have to type the IP address or someone hosts the servers and the games are started on them.
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PostPosted: Wed Jun 09, 2004 6:38 pm
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Also, prehaps you might want to add something similar to the Enemy Territory Rank System (Ranks, XP, Skills.)
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PostPosted: Tue Jun 15, 2004 9:06 am
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ZuljinRaynor wrote:
Also, prehaps you might want to add something similar to the Enemy Territory Rank System (Ranks, XP, Skills.)

This could be useful, because it could reward you a weapon after killing an amount of time, could award you a speed increase..., also increased health and able to carry more ammo etc.

But all that would be hard to do Geek

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PostPosted: Wed Jun 16, 2004 5:51 pm
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Nice to see that people are still talking about this. Though unfortunately, if talk is all that it is then it wont be going anywhere quickly.

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PostPosted: Wed Jun 16, 2004 6:26 pm
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Some of us aren't coders. Very Happy
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PostPosted: Wed Jun 16, 2004 6:28 pm
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Well, maybe not just yet, Darkone is still in college i think, I think he said he would get started on it after he get's out of school, but I doubt it... Crying or Very sad

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PostPosted: Fri Jun 18, 2004 5:19 pm
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I'm not a coder either. Well, I can code in basic stuff but when it comes to changing the Wolfenstein 3d engine completely I would either have to take a few months off work to focus entirely on 'trying' to get it to work, or I would go and use doom's engine.

I really can't say whether Dark One has that on his mind or not at the minute.

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PostPosted: Sat Jun 19, 2004 11:53 pm
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I'm no coder either! (Embarassed) Instead of talking about how cooooL it would be to have multiplayer Wolf3D, why dont you play some GREAT online games like UNREAL TOURNAMENT or HALO or something actually 3D. I Know wolf is really cool, but let it go guys. Even go out and get a Girlfriend or sumthing instead of sitting on your nerdy @$$ talking bout gaems from the 90's. Not meaning to pay you all out, but...

Joel Corrigan Smile

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PostPosted: Mon Jul 05, 2004 7:34 pm
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Well, I seem to think the a Multi-Wolf3d should be ported to Windows for 32-bit support. (Sorta like ZDoom it should work.) Regualr wolf engine, nothing OpenGL fancy or 3d modely, just ported to Windows. It would help in internet. I would love to help some how but I'm not a coder so maybe ideas. Very Happy
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PostPosted: Sun Jul 18, 2004 7:05 am
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is this topic dead again? I thought of some nice MP game types if it still continuing like (Taken from other games, well some of them):

Rocket Arena - Only get a rocket launcher and blow each other to bits
Co-op - play together
Dark Match - Like in Unreal Death Match in blackness
Hunters and their prey - there are a group of Hunters, Fast, and Strong, the prey can outrun the hunters but would die fighting.
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PostPosted: Tue Jul 20, 2004 6:00 pm
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Xarkon....

the problem IS:

I couldn't get a girlfriend if I tried.
Noone I know wants to be around someone
with jeans held together with paper clips
and a penchant for chains.

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PostPosted: Tue Jul 20, 2004 8:29 pm
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Why exactly is Xarkon / Joel / whatever...still here then?
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PostPosted: Wed Jul 21, 2004 1:57 am
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Xarkon wrote:
I'm no coder either! (Embarassed) Instead of talking about how cooooL it would be to have multiplayer Wolf3D, why dont you play some GREAT online games like UNREAL TOURNAMENT or HALO or something actually 3D. I Know wolf is really cool, but let it go guys. Even go out and get a Girlfriend or sumthing instead of sitting on your nerdy @$$ talking bout gaems from the 90's. Not meaning to pay you all out, but...


"You can take the man out of the Wolfenstein community, but you can't take the Wolfenstein community out of the man."

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PostPosted: Wed Jul 21, 2004 2:05 am
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Raistlin wrote:
Xarkon....

the problem IS:

I couldn't get a girlfriend if I tried.
Noone I know wants to be around someone
with jeans held together with paper clips
and a penchant for chains.


lol what are ye talking about, lol Cheesy Grin
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PostPosted: Wed Jul 21, 2004 3:37 am
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I'm talking about being a punk in the midst of people
who are still trying to come to terms with the death
of Frank sinatra

Laughing

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PostPosted: Wed Jul 21, 2004 10:17 pm
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it's cool to be different Cool
i didn't say it was easy though...
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PostPosted: Thu Jul 22, 2004 1:51 pm
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Except, that when you try to be different you end up being like all the other people that are trying to be different. Lol. Just be yourself and forget about everyone else. You shouldn't be ashamed for what you like. Better to like what you like then be bored all the time. Ex. I used to watch rainbrow bright and strawberry shortcake dammit! I don't care if people think that's stupid. Laughing

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PostPosted: Thu Jul 22, 2004 2:04 pm
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"You laugh at me because I'm different? I laugh at you because you're all the same."

Something I always bear in mind whenever people relish at the chance to buy designer clothes because they are "cool".

Ringman, Raistlin - you are living the way we should all live. Individuality is a virtue we must all stick to. I do.

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PostPosted: Tue Aug 10, 2004 8:16 am
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If anyone makes a Wolfenstein multiplayer mod, i can help with the maps
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PostPosted: Sat Sep 25, 2004 6:43 pm
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andy3012 wrote:
is this topic dead again?

Best bump ever. Doesn't Anonymous think that way too?
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PostPosted: Sun Sep 26, 2004 11:51 am
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I'd want to make a new Wolf3D engine with DirectX and OpenGL, but DirectPlay isn't so easy... and there are few and complex tutorials Sad
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PostPosted: Sun Sep 26, 2004 11:54 am
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Anyone play Zdoom? That is a kind of port we should port wolf too.
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