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The Wolfenstein Resource Wad
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PostPosted: Thu Feb 09, 2006 3:45 pm
   Subject: The Wolfenstein Resource Wad
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During my LONG hiatus from the Wolfenstein community, I learned a little about ZDoom's community build and its "DECORATE" feature.

For you non-DOOMers out there, ZDoom is a source port of Doom, and "DECORATE" is the feature allowing you to make new enemies, weapons, and objects.

For 3 months now, I've been making the Wolfenstein Resource Wad (using parts of the Monster and Weapon Resource Wads and WolfenDoom).

This will include EVERY enemy from Wolfenstein (both PC and Mac versions), Spear of Destiny, and the Lost Missions, plus some from WolfenDoom scenarios, a couple monsters from the MRW, every Wolfenstein weapon (flamethrower from WRW), upgraded to Doom, and a few new ones, including:

Schmeisser (machine gun from WolfenDoom's Operation: Arctic Wolf)
Double Chainguns
Mutant Machine Gun (base from WRW, edited by me)
Throwing Knife (alternate fire for Knife)
Freeze Thrower (from Duke 3-D and WRW)
and more.

New enemies include:

Gestapo/Waffen officers
Astrostein SS
Wolf
and more.

Anyone will be able to use this for Wolfenstein-style levels in Doom, and since it uses Decorate, the original enemies and weapons will remain intact.

To use, just load up with your editor and under "Things" choose either "Health" or "Decorate" (at the bottom)
recommended level editor - Doom Builder.

The project is almost finished, and I will be releasing updated versions of the Original Missions and 2nd Encounter WolfenDoom scenarios. (Laz Rojas gave me permission, but he also said that like 3 years ago...)

More info later.

*Edit* You MUST have the ZDoom Community Build (ZDoom 2.0.63) to use this. No other version supports Decorate.
ZuljinRaynor
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PostPosted: Thu Feb 09, 2006 6:28 pm
   Subject: Re: The Wolfenstein Resource Wad
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You cannot use the Freezer from Duke Nukem 3D. It's illegal to.
Sporb2000
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PostPosted: Thu Feb 09, 2006 7:52 pm
   Subject: Re: The Wolfenstein Resource Wad
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Theres a wolfenstein for Jdoom in the works that looks schweet. Dont much care for Zdoom whch kinda deviated from regular doom a little much

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PostPosted: Fri Feb 10, 2006 12:11 pm
   Subject: Re: The Wolfenstein Resource Wad
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ZuljinRaynor wrote:
You cannot use the Freezer from Duke Nukem 3D. It's illegal to.

It's already in half a million weapons mods out there, either it's not that illegal or 3D Realms isn't paying attention.

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PostPosted: Sat Feb 11, 2006 7:09 pm
   Subject: Re: The Wolfenstein Resource Wad
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Dugtrio17 wrote:
ZuljinRaynor wrote:
You cannot use the Freezer from Duke Nukem 3D. It's illegal to.

It's already in half a million weapons mods out there, either it's not that illegal or 3D Realms isn't paying attention.

They have to work on DNF after all. Razz
They'll shut something down when links start popping up on their forum, like with Duke Nukem: Source.
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PostPosted: Sun Feb 12, 2006 9:28 am
   Subject: Re: The Wolfenstein Resource Wad
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You'll be glad to hear that I have literally TONS of Wolfenstein/WW2 style graphics for Doom2 that can be used for your Zdoom wad.

I also have a set of 256*256 enemies that can be scaled down with the Zdoom engine, aswell as numerous resources for you to make your own items with.

contact me via a PM for my e-mail details. Also give me time to plug in my old hard drive to get the resources.
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