DieHard Wolfers Forum Index DieHard Wolfers
A Wolfenstein 3d Fan Community


  Hosted by: MCS & Areyep.com - Designed by: BrotherTank

Original Yahoo Forum - Die Hard Archives

AReyeP HomepageAreyep Homepage DieHard Wolfenstein BunkerDieHard Wolfenstein Bunker Log inLog in RegisterRegister Banlist FAQFAQ Search ForumsSearch

  Username:    Password:      Remember me       

[Help] Gun Bobbing in SDL
Page 1 of 1
DieHard Wolfers Forum Index -> SDL Code Crackers View Previous TopicRefresh this PageAdd Topic to your Browser FavoritesSearch ForumsPrint this TopicE-mail TopicGoto Page BottomView Next Topic
Post new topicReply to topic
Author Message
RichterBelmont12
DieHard Wolfer
DieHard Wolfer


Joined: 14 Aug 2004
Last Visit: 24 Sep 2019

Topics: 98
Posts: 1524
Location: New Jersey
usa.gif

PostPosted: Mon Jul 21, 2008 11:11 pm
   Subject: [Help] Gun Bobbing in SDL
   [ IP : Logged ]
Reply with quote
Goto Top of PostsGoto Next PostGoto Bottom of Posts

Hey I have a problem..i've just put in Gun bobbing in SDL but when i Compile it this came

The error is In Function 'void UpdateFace();

'DrawPlayerWeapon' undeclared (first use this function)

any help?

_________________
http://www.youtube.com/RichterBelmont12

https://www.facebook.com/RichterBelmont123

https://twitter.com/Richterbelmont6
Zombie_Plan
DieHard Wolfer
DieHard Wolfer


Joined: 12 Oct 2004
Last Visit: 2:20 ago.

Topics: 111
Posts: 1763
Location: A hole in the wall
australia.gif

PostPosted: Tue Jul 22, 2008 2:23 am
   Subject: Re: [Help] Gun Bobbing in SDL
   [ IP : Logged ]
Reply with quote
Goto Top of PostsGoto Previous PostGoto Next PostGoto Bottom of Posts

because it's only defined for wl_draw.coo

define it in wl_def and you should be ready to go?

_________________
WolfSource - Your news source since the beginning of time (2019)
RichterBelmont12
DieHard Wolfer
DieHard Wolfer


Joined: 14 Aug 2004
Last Visit: 24 Sep 2019

Topics: 98
Posts: 1524
Location: New Jersey
usa.gif

PostPosted: Tue Jul 22, 2008 12:10 pm
   Subject: [Help] Gun Bobbing in SDL
   [ IP : Logged ]
Reply with quote
Goto Top of PostsGoto Previous PostGoto Next PostGoto Bottom of Posts

ok i got it to work but whenever i start a game it booms out with no error messages..

_________________
http://www.youtube.com/RichterBelmont12

https://www.facebook.com/RichterBelmont123

https://twitter.com/Richterbelmont6
Raziel
DieHard SS
DieHard SS


Joined: 03 Dec 2005
Last Visit: 03 Dec 2009

Topics: 49
Posts: 485
Location: Israhell
israel.gif

PostPosted: Tue Jul 22, 2008 3:27 pm
   Subject: Re: [Help] Gun Bobbing in SDL
   [ IP : Logged ]
Reply with quote
Goto Top of PostsGoto Previous PostGoto Next PostGoto Bottom of Posts

I got it to work and nothing happens. I mean nothing wrong happens.
SDL might be a bit bugged.. since when even you put the code right. it can cause the game to crush Neutral

_________________
Raziel A.
Ripper
Code Master - Developer
Code Master - Developer


Joined: 15 Mar 2003
Last Visit: 30 Sep 2008

Topics: 21
Posts: 527
Location: Germany
blank.gif

PostPosted: Tue Jul 22, 2008 4:12 pm
   Subject: Re: [Help] Gun Bobbing in SDL
   [ IP : Logged ]
Reply with quote
Goto Top of PostsGoto Previous PostGoto Next PostGoto Bottom of Posts

Did you try to use a debugger? I recommend using Visual Studio and starting the game in windowed mode (otherwise you'll probably have big problems with debugging). But I think the other IDEs should also provide a debugger.

Could somebody try to collect some useful infos about debugging? I guess this could help many people here.

_________________
Life is an awful game, but the graphics resolution rocks ;D
RichterBelmont12
DieHard Wolfer
DieHard Wolfer


Joined: 14 Aug 2004
Last Visit: 24 Sep 2019

Topics: 98
Posts: 1524
Location: New Jersey
usa.gif

PostPosted: Tue Jul 22, 2008 5:41 pm
   Subject: Re: [Help] Gun Bobbing in SDL
   [ IP : Logged ]
Reply with quote
Goto Top of PostsGoto Previous PostGoto Next PostGoto Bottom of Posts

Ripper wrote:
Did you try to use a debugger? I recommend using Visual Studio and starting the game in windowed mode (otherwise you'll probably have big problems with debugging). But I think the other IDEs should also provide a debugger.

Could somebody try to collect some useful infos about debugging? I guess this could help many people here.


I'm using Dev-C++...........Visual Studio is way to advance for me Sad

_________________
http://www.youtube.com/RichterBelmont12

https://www.facebook.com/RichterBelmont123

https://twitter.com/Richterbelmont6
Tricob
Moderator
<B>Moderator</B>


Joined: 14 Mar 2005
Last Visit: 13:24 ago.

Topics: 167
Posts: 8477
Location: Neo-traditions, Inc.
usa.gif

PostPosted: Tue Jul 22, 2008 9:49 pm
   Subject: Re: [Help] Gun Bobbing in SDL
   [ IP : Logged ]
Reply with quote
Goto Top of PostsGoto Previous PostGoto Next PostGoto Bottom of Posts

In Dev C++, the Debug part of the menu should have all the features you need. The EXE - if it compiles - should leave you with a text file reporting whatever error it has when it tried to run.

Visual Studio never installed for me ... period. The installer was about as informative as WinXP SP2 was for me - saying "accessed was denied" without telling me what it was denied access to. Confused
Zombie_Plan
DieHard Wolfer
DieHard Wolfer


Joined: 12 Oct 2004
Last Visit: 2:20 ago.

Topics: 111
Posts: 1763
Location: A hole in the wall
australia.gif

PostPosted: Wed Jul 23, 2008 5:29 am
   Subject: Re: [Help] Gun Bobbing in SDL
   [ IP : Logged ]
Reply with quote
Goto Top of PostsGoto Previous PostGoto Next PostGoto Bottom of Posts

Tricob wrote:
In Dev C++, the Debug part of the menu should have all the features you need. The EXE - if it compiles - should leave you with a text file reporting whatever error it has when it tried to run.

Visual Studio never installed for me ... period. The installer was about as informative as WinXP SP2 was for me - saying "accessed was denied" without telling me what it was denied access to. Confused


pirated windows?

_________________
WolfSource - Your news source since the beginning of time (2019)
Tricob
Moderator
<B>Moderator</B>


Joined: 14 Mar 2005
Last Visit: 13:24 ago.

Topics: 167
Posts: 8477
Location: Neo-traditions, Inc.
usa.gif

PostPosted: Wed Jul 23, 2008 6:37 pm
   Subject: Re: [Help] Gun Bobbing in SDL
   [ IP : Logged ]
Reply with quote
Goto Top of PostsGoto Previous PostGoto Bottom of Posts

OT - No, it's legitimate, AFAIK. It does say the version I have is no longer secure, though.
Display posts from previous:   
Post new topicReply to topic Time synchronized with the forum server time
DieHard Wolfers Forum Index -> SDL Code Crackers View Previous TopicRefresh this PageAdd Topic to your Browser FavoritesSearch ForumsPrint this TopicE-mail TopicGoto Page TopView Next Topic
Page 1 of 1
Jump to:  

Related topics
 Topics   Replies   Views   Last Post 
No new posts [help] Adding teleporters in wolf4sdl
Author: Mortimer
35 15784 Fri May 26, 2017 8:19 am
Military View latest post
No new posts [WOLF4SDL Help] Blake Stone Style doors
Author: Haasboy
3 3847 Sun Jul 20, 2008 7:56 am
Haasboy View latest post
No new posts [Help] Problem with Checkweaponchange function (wolf4sdl)
Author: Mortimer
4 4113 Sat May 17, 2008 11:26 am
Mortimer View latest post
No new posts [help] Wolf4sdl's implemented tutorials
Author: Mortimer
6 4421 Tue May 06, 2008 1:15 pm
Ripper View latest post
No new posts [SDL] Apply 2nd ScaleFactor to selected (hi-res) vga gfx
Author: Andy_Nonymous
9 6062 Sun Apr 27, 2008 2:30 am
AlumiuN View latest post
 
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
   You cannot delete your posts in this forum
You cannot vote in polls in this forum


Copyright ©2003-2008 DieHard Wolfers
A Modified subBunker Theme by BrotherTank
Powered by phpBB © 2001, 2005 phpBB Group