Author |
Message |
gerolf
DieHard Wolfer


Joined: 28 Jan 2010
Last Visit: 15 Apr 2018
Topics: 162
Posts: 1083
Location: Alabama

|
Posted: Sat Aug 07, 2010 11:07 am
Subject: Add-on idea-Zombies
[ IP : Logged ]
|

 
|
|
ok, so i have a idea, if any of you have played "Dangerous Dave and the haunted mansion" then you should understand better. so, i was thinking, making ALL the enemies but SS attack you like a dog, but keeping there strengths and all the same. the SS could be a trooper, who has survived, and the player is some random butt kicking dude. the troops are all scared and have been told to fire at anything that moves (including you) so all enemies would run up and get you, except for SS. for melee weapons: knife, Axe, Chainsaw.
and for weapons: Shotgun, Assault Rifle, Heavy Machine gun.
the shotgun is good though, not a weak gun, and should be the best gun to use, while the rifle is good for far ranged enemies, and machine gun for heavy crowds. the knife is the same, chainsaw is a rapid fire knife. and the axe is 1x stronger than knife, and is like the fist in doom (hold shoot button and it keeps going in its cycle)
bosses would be like different ubermutants and the final boss would be a mad scientist.
sound any good? |
_________________
|
|
 |
Tricob
Moderator


Joined: 14 Mar 2005
Last Visit: 12:51 ago.
Topics: 163
Posts: 8116
Location: Neo-traditions, Inc.

|
Posted: Sat Aug 07, 2010 7:34 pm
Subject: Re: Add-on idea-Zombies
[ IP : Logged ]
|

  
|
|
I think that would make things far too easy for the player. All you'd have to is stand right outside a door and toast anyone coming through. Remember, only one enemy can fit through the door at one time.  |
|
|
 |
gerolf
DieHard Wolfer


Joined: 28 Jan 2010
Last Visit: 15 Apr 2018
Topics: 162
Posts: 1083
Location: Alabama

|
Posted: Sun Aug 08, 2010 10:47 am
Subject: Re: Add-on idea-Zombies
[ IP : Logged ]
|

  
|
|
yeah, but there attack is real strong, so you have to watch out. |
_________________
|
|
 |
WSJ
DieHard Officer

Joined: 17 Apr 2004
Last Visit: 08 May 2017
Topics: 24
Posts: 521

|
Posted: Sun Aug 08, 2010 10:51 am
Subject: Add-on idea-Zombies
[ IP : Logged ]
|

  
|
|
Well, Mutants are zombies and Dr. Schabbs is a mad scientist.
However, I had an idea for something involving Nazi zombies of a different kind (not Schabbs Mutants) and possibly other types of undead as well. |
|
|
 |
gerolf
DieHard Wolfer


Joined: 28 Jan 2010
Last Visit: 15 Apr 2018
Topics: 162
Posts: 1083
Location: Alabama

|
Posted: Sun Aug 08, 2010 10:57 am
Subject: Re: Add-on idea-Zombies
[ IP : Logged ]
|

  
|
|
cool idea! |
_________________
|
|
 |
doomjedi
DieHard Wolfer


Joined: 21 Jul 2006
Last Visit: 20 Apr 2018
Topics: 106
Posts: 2804
Location: Israel

|
Posted: Sun Aug 08, 2010 10:14 pm
Subject: Re: Add-on idea-Zombies
[ IP : Logged ]
|

  
|
|
I've released the "Undead Nazi" spritepack before. Maybe something of that style?
I love the Undead theme as well, and always tend to think in that direction when looking for ideas for new mods. |
|
|
 |
gerolf
DieHard Wolfer


Joined: 28 Jan 2010
Last Visit: 15 Apr 2018
Topics: 162
Posts: 1083
Location: Alabama

|
Posted: Tue Aug 10, 2010 11:03 am
Subject: Re: Add-on idea-Zombies
[ IP : Logged ]
|

  
|
|
yeah, im thinking about trying to make a zombie mod. not sure if i will do it or not. |
_________________
|
|
 |
doomjedi
DieHard Wolfer


Joined: 21 Jul 2006
Last Visit: 20 Apr 2018
Topics: 106
Posts: 2804
Location: Israel

|
Posted: Tue Aug 10, 2010 10:17 pm
Subject: Re: Add-on idea-Zombies
[ IP : Logged ]
|

  
|
|
I hope for a zombie mod...the mutant theme is much overused. |
|
|
 |
gerolf
DieHard Wolfer


Joined: 28 Jan 2010
Last Visit: 15 Apr 2018
Topics: 162
Posts: 1083
Location: Alabama

|
Posted: Wed Aug 11, 2010 9:13 am
Subject: Re: Add-on idea-Zombies
[ IP : Logged ]
|

 
|
|
yes, i have decided to go for this addon, but it will not be worked on till my other addons i am working on are complete |
_________________
|
|
 |
|