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WOLF4GW compiled error
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PostPosted: Mon Sep 28, 2015 5:37 am
   Subject: WOLF4GW compiled error
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The compiler an errors for Me:

wl_agent.cpp(184): Warning! W014: col(1) no reference to symbol 'i'
wl_agent.cpp(121): Note! N392: col(10) definition: 'int i' in 'void CheckWeaponChange( void )'
wl_agent.cpp(184): Warning! W014: col(1) no reference to symbol 'buttons'
wl_agent.cpp(121): Note! N392: col(12) definition: 'int buttons' in 'void CheckWeaponChange( void )'
wl_agent.cpp(723): Error! E028: col(4) expecting ')' but found '{'
wl_agent.cpp(727): Error! E385: col(15) attempt to overload function 'DrawAmmo' with a different return type
wl_agent.cpp(671): Note! N392: col(9) definition: 'void DrawAmmo( void )'
wl_agent.cpp(727): Error! E121: col(15) syntax error
wl_agent.cpp(740): Error! E121: col(1) syntax error
wl_play.cpp(705): Error! E121: col(9) syntax error
wl_play.cpp(977): Error! E029: col(9) symbol 'objcount' has not been declared
wl_play.cpp(1019): Error! E029: col(9) symbol 'objcount' has not been declared
wl_play.cpp(1061): Error! E029: col(9) symbol 'objcount' has not been declared

I probaly adding a backpack,new weapon,new sound and new ammo in WOLF4GW.

How to fixed an error?
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