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Extended Wolfenstein 3D (WL9)
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Wolf3DGuy
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PostPosted: Sun Aug 13, 2017 8:04 am
   Subject: Extended Wolfenstein 3D (WL9)
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This is my 2nd mod and it's still under progress.

My idea was to create a new mission pack through 3 brand new episodes and adding 2 new weapons + automap + backpack while trying to keep the original Wolf3D feeling. I just need to make some sounds for the game, I think I succeeded keep the feeling, but the Players will decide it (and probably will give feedback).

I created some pictures in-game, you can check those images here (for some reason Fraps a bit messed the pictures): https://www.moddb.com/mods/wolfenstein-3d-3-new-missions/images

(I wanted to release this mod with the original 6 episodes, but after a feedback that it will get me into trouble, I wanted to stop this mod. I just asked someone about what should I do, after his respond, I decided to continue it without the original episodes. You can see the episodes in the menu, but you can't play them).

Videos:
https://www.youtube.com/watch?v=sc9gOevAI-w
https://www.youtube.com/watch?v=3XY3Qo9hTok
New video:
https://www.youtube.com/watch?v=_d745mGHKeQ

links.

SDL:
1.5:
1.6:

DOS:
1.5:
1.6:


Last edited by Wolf3DGuy on Fri Feb 08, 2019 5:14 am; edited 5 times in total
Aryan_Wolf3D
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PostPosted: Sun Aug 13, 2017 8:14 am
   Subject: Re: Wolfenstein 3D
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Wolf3DGuy wrote:
DOS:
1.5:
1.6:

This is the part that interested me the most! Laughing

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Wolf3DGuy
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PostPosted: Sun Aug 13, 2017 8:16 am
   Subject: Re: Extended Wolfenstein 3D (WL9)
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Yup, first in SDL then convert it to DOS.
(DOS is not dead, yet)
Aryan_Wolf3D
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PostPosted: Sun Aug 13, 2017 8:18 am
   Subject: Re: Extended Wolfenstein 3D (WL9)
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Wolf3DGuy wrote:
Yup, first in SDL then convert it to DOS.
(DOS is not dead, yet)

Awesome! Thumbs Up

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linuxwolf
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PostPosted: Mon Aug 14, 2017 3:19 am
   Subject: Re: Extended Wolfenstein 3D (WL9)
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Awesome plan.
Spiritblade-inc
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PostPosted: Fri Sep 01, 2017 9:07 pm
   Subject: Re: Extended Wolfenstein 3D (WL9)
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Nice to see people still use some of my old wolfenstein boss sprites every now and then - Eugene Gross in this case, the one with red/grey armor.
Wolf3DGuy
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PostPosted: Sat Sep 02, 2017 4:50 am
   Subject: Re: Extended Wolfenstein 3D (WL9)
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Thanks. The boss looks awesome, I just recolored his hair and changed his face. I have a plan with him. Smile
Chris
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PostPosted: Mon Oct 30, 2017 7:39 am
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Wolf3D Episodes 7-9, very cool idea.
Wolf3DGuy
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PostPosted: Wed Mar 21, 2018 11:53 am
   Subject: Re: Extended Wolfenstein 3D (WL9)
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Some new screenies will come in < 24 hours.
Wolf3DGuy
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PostPosted: Thu Mar 22, 2018 1:36 pm
   Subject: Re: Extended Wolfenstein 3D (WL9)
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Some new screenies:
http://www.moddb.com/mods/wolfenstein-3d-3-new-missions/images/wolf4sdl-2018-03-21-18-55-43-0716#imagebox

I know someone is interested about playing it on DOS, I started coding it.
Wolf3DGuy
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PostPosted: Wed Feb 06, 2019 3:06 pm
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A new video was added to the main post.
ronwolf1705
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PostPosted: Wed Feb 06, 2019 5:57 pm
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I really like the design of the new level! Smile
Wolf3DGuy
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PostPosted: Thu Feb 07, 2019 3:50 am
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Thank you. Smile
Zombie_Plan
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PostPosted: Thu Feb 07, 2019 4:22 am
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Hectic! Looks like it's going to be fun!

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vermil
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PostPosted: Wed Feb 20, 2019 4:49 am
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One thing that concerns me from the new video is how you move knowing where the Nazis are in advance. I'm concerned that it won't be as fun for new players.
Aryan_Wolf3D
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PostPosted: Wed Feb 20, 2019 5:10 am
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vermil wrote:
One thing that concerns me from the new video is how you move knowing where the Nazis are in advance. I'm concerned that it won't be as fun for new players.

Gee, you're right... it's almost as if he designed the levels himself. Highly suspicious.

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Wolf3DGuy
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PostPosted: Wed Feb 20, 2019 5:20 am
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^

As Aryan_Wolf3D said, I designed the levels myself, it wouldn't be fun either if I let nazis kill me from behind even if I knew they're there and the demo wouldn't last long more than 15 seconds IMO.
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