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Stranded
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Thomas
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PostPosted: Mon Jun 24, 2019 8:45 am
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Here is something I have been tinkering with for the past 2 weeks... Managed to make 8 levels, figured that was enough.

New sounds, graphics (some are similar to those in Frantic Passages) etc... I hope you enjoy it.

I have asked Zombie to upload it at Wolfsource, but at the moment it can be found on Dropbox.

SCREENSHOTS:

ronwolf1705
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PostPosted: Mon Jun 24, 2019 8:55 am
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The screenshots look great! Very Happy
fraggeur
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PostPosted: Mon Jun 24, 2019 9:49 am
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Downloading it...
Zombie_Plan
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PostPosted: Mon Jun 24, 2019 11:37 am
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Download link is available at http://wolf3d.net/wolf3dTCs/s/stranded.zip

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Dean
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PostPosted: Mon Jun 24, 2019 10:42 pm
   Subject: Re: Stranded
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Always excited to play a new set from you Thomas!

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doomjedi
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PostPosted: Tue Jun 25, 2019 1:48 am
   Subject: Re: Stranded
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Me too Smile
Only in the first area of the first level.
Love the "stranded" plot and Title screen, reminds me of "Marooned on Mars" Keen 1 Smile

...as a small nitpick, maybe just preference - to be more immersive I'd insert darker textures just for the night level, as they look fullbright without any lightsources - while it's a night sky. So I find the first area a bit too unimmersive (even for vanilla-type mod).
Also always weird to see light shadows in general over black floor - looks like every scenery is a light source.
Again, those are only small nitpicks so far, love your mods Smile

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doomjedi
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PostPosted: Tue Jun 25, 2019 1:16 pm
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Still on the first level.

This is not a beta, so I feel my remarks are less relevant, still - a few thoughts on the opening area.
I understand this can be part of a vision (lost, stranded and confused etc...), but I feel like a ball in a pinball machine (more than ever in a Wolf3D mod), in such dense area filled with blockable scenery. Quite annoying feeling.
I think at least the bushes could be passable.
Also, burned Doom tree is a bit too specific scenery to use, I'd go for a more generic tree.

As usual, there is mapping originality in this and it's very curious mod to play. Some surprising sound choices, you seem to have real fun with this Smile

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Arielus
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PostPosted: Tue Jun 25, 2019 2:51 pm
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Thomas,

Did you by any chance choose the name for this due to this song...

https://www.youtube.com/watch?v=gQ_FWE-veYg

...by Denmark's progressive metallers Royal Hunt?

I know it's a long, long shot, but the metalhead in me needed to ask.

All the best,

Ariel

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Thomas
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PostPosted: Tue Jun 25, 2019 3:30 pm
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Hi Ariel,

No, actually the Stranded name came from a 1972 song by the Welsh hard rock band Budgie. In addition, I just liked the word and was surprised to see it hadn't been used in a Wolf mod before.
quartzdoll
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PostPosted: Tue Jun 25, 2019 8:22 pm
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Short and nice levels. Music and sounds are good. Thats funny with guitar sound and yelling when enemy falls by death - like he is not suffering with gun shots rather he is enjoying in a rock party lol. On 4th level.
doomjedi
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PostPosted: Tue Jun 25, 2019 10:38 pm
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Yeah, very fun mod so far (beside the first area). Mod that doesn't take itself seriously and has fun with itself Smile

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quartzdoll
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PostPosted: Wed Jun 26, 2019 10:14 am
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Finished game. Final boss dead with last bullet i shooted. I had zero bullets and he was right infront on my face Very Happy Love random bosses all over game.
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